aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* forgot some test code in...Perttu Ahola2011-02-16
|
* Hopefully fixed some of the errors in cmake's finding of irrlichtPerttu Ahola2011-02-16
|
* fixed slight error in server buildPerttu Ahola2011-02-15
|
* updated changelogPerttu Ahola2011-02-15
|
* CMake working nicely on Windows, at least with MSVC. "Compiling on windows" ↵Perttu Ahola2011-02-15
| | | | section in README.txt updated.
* might work good on cmake+msvc nowPerttu Ahola2011-02-15
|
* still a little fix!Perttu Ahola2011-02-15
|
* Fix for windowsPerttu Ahola2011-02-15
|
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
|
* mud gets now grass onto it when placed into sunlight. also removed three old ↵Perttu Ahola2011-02-15
| | | | files
* smgr->drop() is now used in tile.cppPerttu Ahola2011-02-15
|
* server now won't crash when it is tries to generate blocks that are not ↵Perttu Ahola2011-02-15
| | | | inside MAP_GENERATION_LIMIT
* fixed CMakeLists.txt syntax (removed additional ,)Perttu Ahola2011-02-14
|
* Added tag 110214175330 for changeset 20c49c98c92aPerttu Ahola2011-02-14
|
* changelog updatePerttu Ahola2011-02-14
|
* new hotbar, more minecraft-likePerttu Ahola2011-02-14
|
* Some fiddling around with fog... not much changedPerttu Ahola2011-02-14
|
* removed useless SMaterial parameter from mapblockPerttu Ahola2011-02-14
|
* sneaking bug fixingPerttu Ahola2011-02-14
|
* cube inventory texture rendering thing (not good yet)Perttu Ahola2011-02-14
|
* New way of determining the outcome of diggingPerttu Ahola2011-02-14
|
* disabled jumping in sneak mode if far away from the edge because it can drop ↵Perttu Ahola2011-02-14
| | | | the player
* fixed bug in sneakingPerttu Ahola2011-02-14
|
* players to not be saved when map saving is disabled (due to some error)Perttu Ahola2011-02-14
|
* added sneaking/crouching and changelogPerttu Ahola2011-02-14
|
* tuned fog distance a bitPerttu Ahola2011-02-13
|
* mapgen parameter tweakingPerttu Ahola2011-02-13
|
* changed sky color and made new style leaves a bit more brightPerttu Ahola2011-02-13
|
* Added tag 110212200513 for changeset 23880c78e40cPerttu Ahola2011-02-12
|
* hopefully a fix for the majority of the windows 7 problems - thanks to zerochenPerttu Ahola2011-02-12
|
* Use random-generated fallback textures when real textures are not foundPerttu Ahola2011-02-12
|
* some fixes to make compiling on some bsd easierPerttu Ahola2011-02-11
|
* Added tag 110211211322 for changeset e3c3c8e27bbcPerttu Ahola2011-02-11
|
* tiny fixPerttu Ahola2011-02-11
|
* pauseMenu text changePerttu Ahola2011-02-11
|
* disabled work wrap to show every line of chat in any casePerttu Ahola2011-02-11
|
* more stuff...Perttu Ahola2011-02-11
|
* now it works nicelyPerttu Ahola2011-02-11
|
* fully working i guessPerttu Ahola2011-02-11
|
* new texture stuff quite workingPerttu Ahola2011-02-11
|
* fixes toward mingw compatibilityPerttu Ahola2011-02-10
|
* some texture stuffPerttu Ahola2011-02-10
|
* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
|
* uh... accidentally left directX as the default in main.cppPerttu Ahola2011-02-08
|
* local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola2011-02-08
| | | | ipv6 address sometimes which is not supported)
* made it to work with my windows compilerPerttu Ahola2011-02-08
|
* bug-fixin'Perttu Ahola2011-02-08
|
* mapgen tweakingPerttu Ahola2011-02-06
|
* added noise.*Perttu Ahola2011-02-05
|
* mapgen stuffPerttu Ahola2011-02-05
|