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Commit message (
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Author
Age
*
Actually fix weather
kwolekr
2013-11-17
*
Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-16
*
fixed array limit check when reading Lua specialtiles table
MetaDucky
2013-11-16
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
*
Fix formspec background padding when clipped
BlockMen
2013-11-14
*
Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
2013-11-14
*
Fix compiling with 32bit MinGW
Sfan5
2013-11-12
*
Fix invalid usage of temporary object in mainmenu json conversion
sapier
2013-11-11
*
Disable localization workaround in server
sapier
2013-11-11
*
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
*
Fix spaces float islands code
proller
2013-11-10
*
FIxed floating isle generation at chunk boundaries
0gb.us
2013-11-10
*
Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
*
Fix crash updating gametype without game
sapier
2013-11-09
*
Fix typo in lua_api.txt
PilzAdam
2013-11-08
*
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
*
Don't assert scalars must be vectors.
Cy
2013-11-06
*
Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
*
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
*
Correct useragent in http queries
proller
2013-11-06
*
Masterserver uptime fix
proller
2013-11-05
*
Add seed entry to world creation dialog
kwolekr
2013-11-05
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
*
Fix invalid use of pointer to temporary object in json2lua conversion
sapier
2013-11-04
*
Fix masterserver README.md
Ilya Zhuravlev
2013-11-04
*
Masterserver fixes
proller
2013-11-04
*
Masterserver show privs and js autoload
proller
2013-11-04
*
Add a "More..." link when the serverlist is filtered
ShadowNinja
2013-11-03
*
Only show servers with at least master.min_clients clients
ShadowNinja
2013-11-03
*
Use a doT.js template for the serverlist
ShadowNinja
2013-11-03
*
Fix invalid usage of texture->getSize() where actually texture->getOriginalSi...
sapier
2013-11-03
*
Fix typo
BlockMen
2013-11-03
*
Reworked formspecs and kahrl's hexcolor parser
BlockMen
2013-11-03
*
Send a on_receive_fields event when formspec is closed, with fields.quit = "t...
Novatux
2013-11-03
*
Add basic protection support to builtin
ShadowNinja
2013-11-02
*
Portability fixes for OpenBSD (and possibly NetBSD and others).
Aaron Suen
2013-11-02
*
Fix possible crash with grass ABM.
Novatux
2013-11-02
*
Fix liquid_range
PilzAdam
2013-11-02
*
Fix grass adding/removing ABM.
Novatux
2013-11-02
*
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
*
Add my email address to the main menu credits
ShadowNinja
2013-11-01
*
Add more checks to vector functions
ShadowNinja
2013-11-01
*
Don't remove background of games in submenus
BlockMen
2013-11-01
*
Fixed ignoring of "diggable" property of nodes.
0gb.us
2013-11-01
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Made unknown nodes stop falling nodes properly and shorten lines
ShadowNinja
2013-11-01
*
Raise the maximum node limit to 0x7fff
ShadowNinja
2013-11-01
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