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* Sounds: Various little improvements (#12486)SmallJoker2022-07-09
| | | | | Use SimpleSoundSpec where reasonable (OpenAL) Ensure the sound IDs do not underflow or get overwritten -> loop in u16 Proper use of an enum.
* Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker2022-07-09
| | | Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
* Release shadow mapping resources when not needed (#12497)x20482022-07-09
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* Replace deprecated use of `vector.new` with `copy`Lars Müller2022-07-08
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* Add utility script to stress-test mapgensfan52022-07-04
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* Add missing item alias metatables to async environment (#12458)sfan52022-07-04
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* Fixed spelling inconsistency (#12504)Riley2022-07-03
| | | coloured -> colored
* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-03
| | | | | | | | | | | * FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size
* Serialization spec: Fix number fuzzing (#12496)Lars Müller2022-07-02
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* Optimize strict.lua (#12495)Lars Müller2022-07-02
| | | Co-authored-by: sfan5 <sfan5@live.de>
* DevTest: Add item meta editor (#12307)Wuzzy2022-07-02
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* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-02
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* Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)rubenwardy2022-07-02
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* Reorganise settingtypes.txt (#12490)rubenwardy2022-06-30
| | | | | This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end. At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
* Add many limits to settingtypes (#11463)Wuzzy2022-06-30
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* Lua API: Refer to the update_translations tool (#12419)SmallJoker2022-06-29
| | | Lost the link too often. This is much needed.
* Improve warnings when no games or only devtest is installed (#11955)ROllerozxa2022-06-29
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* Remove an unused method and header includessfan52022-06-28
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* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-28
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Increase max FPS on Android to 60 (#12373)ROllerozxa2022-06-26
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* Fix two memleak reports from Coverity (#12466)JosiahWI2022-06-26
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* Docs: remove background9 incorrect example (#12464)Zughy2022-06-26
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* Re-order sound-related code (#12382)SmallJoker2022-06-20
| | | | | | | | Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated 'fade' and 'pitch' values on server-side where only one was used anyway. SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included. Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the future. Per-type version numbers are kept for now as a safety rope in a special case.
* Annotate light spread functions with commentssfan52022-06-20
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* Fix CAO light calculation issuesfan52022-06-19
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* Fix updating glow on entitiessfan52022-06-17
| | | | was broken in #10021 more than 2 years ago(!)
* Fix zlib (de)compressor memory leakssavilli2022-06-16
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* Update my nameNathanaël Courant2022-06-16
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* Add description of privileges (#12021)x20482022-06-15
| | | | | | | | | | | | | | | | | * Add description of privileges * Restructure Privileges section based on feedback * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Suggestion by sfan5 Co-authored-by: sfan5 <sfan5@live.de> * Incorporate comments by sfan5 Co-authored-by: sfan5 <sfan5@live.de>
* Add unittests for entity lifecycle and callbackssfan52022-06-15
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* Fix entity related bugssfan52022-06-15
| | | | | * Make minetest.add_entity() binary-safe * Fix on_death pushing dummy ObjectRef instead of nil
* Fix Android input box crashROllerozxa2022-06-14
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* lua_api.txt: add missing backticksZughy2022-06-13
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* Improve lua_api.txt a bunchsfan52022-06-13
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* Fix permissions on workflow-generated macOS builds (#12422)Shane Liesegang2022-06-13
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* Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust72022-06-11
| | | Performance profiling on Linux AMD64 showed this to be a significant bottleneck. The non-inlined functions are expensive due to XMM registers spilling onto the stack.
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
| | | Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
* No damage effects on hp_max change (#11846)Lars Müller2022-06-11
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* Builtin: Redo serialize.lua (#11427)Lars Müller2022-06-11
| | | | | | | | | Features: * Support for arbitrary references, including self-referencing * Short output, references "long" strings as a bonus * Around the same speed, potentially slower if long, short keys are present * Properly works with NaN and inf
* Fix LBM docsJude Melton-Houghton2022-06-11
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* Fix Gitlab-CI pipelinessfan52022-06-07
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* Sanitize player position and speed server-side (#12396)sfan52022-06-07
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* Mapblock Mesh BspTree: Increase the depth of block-level splitsx20482022-06-07
| | | | ... before going node-level triangle search. Fixes transparent grass on transparent land
* core.formspec_escape: Restore backwards compatLars Müller2022-06-06
| | | Support numbers as arguments by using `string.gsub(text, ...)` instead of `text:gsub(...)` which will coerce `text` to a string
* Remove invalid fps_max on Macparadust72022-06-06
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* Bug report template: ask contributors to provide a code snippet (#12405)Zughy2022-06-05
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* Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan52022-06-05
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* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-05
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* Improve LBMManager::applyLBMs() codesfan52022-06-05
| | | | Fixes a possible bug for lbms on content ID zero and removes unsafe casts.
* Add register dialog to separate login/register (#12185)rubenwardy2022-06-05
| | | | | | | | | | New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138