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Commit message (
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Author
Age
*
Fix light overflow of u8 if light is saturated at 255 (#10305)
BenjaminRi
2020-08-23
*
Complete Haiku platform support. (#10311)
David CARLIER
2020-08-23
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Define environ variable on OpenBSD (#10302)
Sebastien Marie
2020-08-20
*
Fix missing translation call in hypertext (#10296)
Pierre-Yves Rollo
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Optimize formspec form size (#10144)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
*
Allow the ABM time budget to be configurable.
Lars
2020-08-18
*
ContentDB: Add Update All and download queuing (#9995)
rubenwardy
2020-08-17
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Render nodeboxes with opaque material if possible (#10122)
sfan5
2020-08-12
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
Add font styling options to tables and textlists (#10203)
v-rob
2020-08-11
*
Change `last-login` command to show player name in output (#10263)
Emojigit
2020-08-06
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
Implement override.txt support for special tiles (#10140)
Hugues Ross
2020-08-04
*
Fix build for Visual Studio (explicitly cast pointers) (#10256)
Seeker
2020-08-03
*
Fix GCC class-memaccess warnings (#10239)
Paul Ouellette
2020-08-01
*
Falling: Fix error caused by missing param2
SmallJoker
2020-07-30
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Allow starting local server using --go again (#10229)
SmallJoker
2020-07-29
*
Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...
Lars Müller
2020-07-29
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
decode_base64: Allow '=' padding character
SmallJoker
2020-07-29
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Fix incorrect view URL for games
rubenwardy
2020-07-28
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Replace std::list<session_t> in networking code (#10215)
sfan5
2020-07-23
*
Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...
Maksim
2020-07-21
*
Revert "Auto delete MetaData when = 0 (#8770)" (#10183)
Lars Müller
2020-07-16
*
Formspecs: volume and key settings windows can now be closed by doubleclickin...
Zughy
2020-07-14
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Cleanup ClientLauncher structure (#10160)
SmallJoker
2020-07-14
*
Add FormSpec font styling options (#9763)
v-rob
2020-07-12
*
Add reconnect button on error: Too many players (#9405)
Lejo
2020-07-12
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Bump animation frame count from u8 to u16 (#10054)
Lars Müller
2020-07-10
*
Remove std::shared_ptr use in TileLayer (#10090)
sfan5
2020-07-10
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Continue with 5.4.0-dev
sfan5
2020-07-09
*
Bump version to 5.3.0
sfan5
2020-07-09
*
Quick workaround for crashing destructor on Mingw32
sfan5
2020-07-09
*
Fix ContentDB menu icons not appearing on Windows
sfan5
2020-07-08
*
Make util/bump_version.sh work again
sfan5
2020-07-08
*
Translated using Weblate (Slovak)
rubenwardy
2020-07-08
*
Translated using Weblate (Slovak)
daretmavi
2020-07-08
*
Translated using Weblate (Galician)
sfan5
2020-07-08
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