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* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-03
* Serialization spec: Fix number fuzzing (#12496)Lars Müller2022-07-02
* Optimize strict.lua (#12495)Lars Müller2022-07-02
* DevTest: Add item meta editor (#12307)Wuzzy2022-07-02
* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-02
* Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)rubenwardy2022-07-02
* Reorganise settingtypes.txt (#12490)rubenwardy2022-06-30
* Add many limits to settingtypes (#11463)Wuzzy2022-06-30
* Lua API: Refer to the update_translations tool (#12419)SmallJoker2022-06-29
* Improve warnings when no games or only devtest is installed (#11955)ROllerozxa2022-06-29
* Remove an unused method and header includessfan52022-06-28
* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-28
* Increase max FPS on Android to 60 (#12373)ROllerozxa2022-06-26
* Fix two memleak reports from Coverity (#12466)JosiahWI2022-06-26
* Docs: remove background9 incorrect example (#12464)Zughy2022-06-26
* Re-order sound-related code (#12382)SmallJoker2022-06-20
* Annotate light spread functions with commentssfan52022-06-20
* Fix CAO light calculation issuesfan52022-06-19
* Fix updating glow on entitiessfan52022-06-17
* Fix zlib (de)compressor memory leakssavilli2022-06-16
* Update my nameNathanaël Courant2022-06-16
* Add description of privileges (#12021)x20482022-06-15
* Add unittests for entity lifecycle and callbackssfan52022-06-15
* Fix entity related bugssfan52022-06-15
* Fix Android input box crashROllerozxa2022-06-14
* lua_api.txt: add missing backticksZughy2022-06-13
* Improve lua_api.txt a bunchsfan52022-06-13
* Fix permissions on workflow-generated macOS builds (#12422)Shane Liesegang2022-06-13
* Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust72022-06-11
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
* No damage effects on hp_max change (#11846)Lars Müller2022-06-11
* Builtin: Redo serialize.lua (#11427)Lars Müller2022-06-11
* Fix LBM docsJude Melton-Houghton2022-06-11
* Fix Gitlab-CI pipelinessfan52022-06-07
* Sanitize player position and speed server-side (#12396)sfan52022-06-07
* Mapblock Mesh BspTree: Increase the depth of block-level splitsx20482022-06-07
* core.formspec_escape: Restore backwards compatLars Müller2022-06-06
* Remove invalid fps_max on Macparadust72022-06-06
* Bug report template: ask contributors to provide a code snippet (#12405)Zughy2022-06-05
* Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan52022-06-05
* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-05
* Improve LBMManager::applyLBMs() codesfan52022-06-05
* Add register dialog to separate login/register (#12185)rubenwardy2022-06-05
* Hide "Autosave Screen Size" on AndroidROllerozxa2022-06-05
* Fix BSD iconv declarationsavilli2022-06-05
* Document itemstrings with metadataLars Mueller2022-06-05
* fix integer overflow in mapgen (#11641)JosiahWI2022-06-03
* Properly keep noclip state in Game and ClientMapsfan52022-06-03
* Remove obsolete eye_height related workaroundsfan52022-06-03
* Add helper functions to make tool usable n times (#12047)Wuzzy2022-06-03