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* | builtin/../register.lua: Abort make_wrap_deregistration if param is invalidANAND2019-05-04
* | minimal: Fix crash due to assertion failANAND2019-05-03
* | Better document behavior of on_punchplayerANAND2019-04-29
* | PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changedANAND2019-04-29
* | Remove unnecessary CSM warning (#8485)Paramat2019-04-28
* | Force send a mapblock to a player (#8140)sofar2019-04-28
* | Improve readability of debug menu by using '|' (#8488)ANAND2019-04-27
* | Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)ANAND2019-04-27
* | Use player as starting point instead of camera when pointing node (#8261)Muhammad Rifqi Priyo Susanto2019-04-27
* | Correct the checkbox selection box position (#8246)SmallJoker2019-04-27
* | CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)ANAND2019-04-26
* | Android: Clear chat open flag on cancel or completion (#8478)stujones112019-04-19
* | Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-14
* | Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-14
* | Various network performance improvements (#8125)Jozef Behran2019-04-14
* | World start time: Move to first full light (day night ratio = 1000) (#8410)Paramat2019-04-13
* | Add Irrlicht-specific smart pointer (#6814)Vitaliy2019-04-12
* | Add Mkdocs API site (#8133)Paul Ouellette2019-04-12
* | Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-11
* | Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-09
* | util/hex.h: Remove whitespace-only line (#8460)ANAND2019-04-08
* | daynightratio.h: Improve codestyle, minor optimisations (#8453)Paramat2019-04-08
* | Android settings: Use 'simple' leaves instead of 'fancy' (#8440)Paramat2019-04-07
* | Optimize random turns in dungeongen (#8129)Jozef Behran2019-04-07
* | Find PostgreSQL correctly (#8435)adrido2019-04-07
* | util/hex.h: Reserve result space in hex_encode()starling132019-04-07
* | Add deprecation warnings for ObjectRef:get/set_attribute (#8443)ANAND2019-04-07
* | Stabilise 'day night ratio' to fix object brightness flicker (#8417)Paramat2019-04-04
* | Change sign of pitch angle in debug menu (#8438)ANAND2019-04-04
* | Change pitch fly binding to 'P', add to change keys menu (#8314)rubenwardy2019-04-03
* | Fix commentsLoic Blot2019-03-31
* | Create ServerThread earlier in the startup processLoïc Blot2019-03-31
* | mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-31
* | EmergeManager::initMapgens use FATAL_ERROR if and drop boolean returnLoïc Blot2019-03-31
* | Use unordered_map instead of map for craft definitions (#8432)HybridDog2019-03-31
* | Optimize core.after in a simple way (#8351)DS2019-03-27
* | Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* | Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-26
* | Prevent multi-line chat messages server-side (#8420)rubenwardy2019-03-26
* | Document 'highly unstable' mapgens instead of 'stable' mapgens (#8404)Paramat2019-03-20
* | Fix texture rotation for wallmounted nodeboxessfan52019-03-19
* | httpfetch: Disable IPv6 here too if requested by settings (#8399)sfan52019-03-18
* | num_emerge_threads: Initialise value to cope with setting syntax error (#8396)Paramat2019-03-18
* | num_emerge_threads: Fix documentation of automatic selectionparamat2019-03-17
* | Add newline before itemstring in item tooltip (#8213)Wuzzy2019-03-17
* | core.after: Improve assertion message (#8388)ANAND2019-03-17
* | Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-17
* | Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)Paramat2019-03-16
* | num_emerge_threads: Warn of crashes when > 1 (#8357)Paramat2019-03-14
* | LINT fixes since recent tooling updateLoïc Blot2019-03-14