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Author
Age
*
Shave off buffer copies in networking code (#11607)
sfan5
2021-09-17
*
Fix GLES2 discard behaviour (texture transparency)
sfan5
2021-09-17
*
Hide Wself-assign-overloaded and Wself-move unittest compilation warnings
HybridDog
2021-09-17
*
Readd TGA to the list of valid texture formats. (#11598)
ROllerozxa
2021-09-15
*
Chop game background in mainmenu (#10796)
Lars Müller
2021-09-14
*
Add Windows-specific CreateTempFile() implementation
sfan5
2021-09-14
*
Fix broken handling of NodemetaChanged packets
sfan5
2021-09-12
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
*
Send to clients node metadata that changed to become empty (#11597)
Jude Melton-Houghton
2021-09-10
*
Split vector.new into 3 constructors
DS
2021-09-10
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
*
Add missing zstd-libs to final Docker image
Buckaroo Banzai
2021-09-07
*
Fix movement in random_input mode (#11592)
NeroBurner
2021-09-05
*
Add hint to error message on how to build with in-tree Irrlicht
20kdc
2021-09-05
*
Fix falling mesh nodes being half size (#11389)
Wuzzy
2021-09-01
*
Update README for zstd changes
sfan5
2021-09-01
*
Don't look for zlib and zstd manually on Windows
sfan5
2021-09-01
*
Drop Ubuntu 16.04 from gitlab-ci, add 20.04 instead
sfan5
2021-09-01
*
Check for required libzstd APIs in cmake
sfan5
2021-09-01
*
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-31
*
CI: Bump IrrlichtMt to 1.9.0mt3
sfan5
2021-08-31
*
Remove closing paren as weblink delimiter
pecksin
2021-08-29
*
Async-related script cleanups
sfan5
2021-08-28
*
CI: Add macOS workflow (#11454)
fn ⌃ ⌥
2021-08-28
*
Remove redundant on_dieplayer calls
savilli
2021-08-28
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
*
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
*
Optimize vector length calculations (#11549)
Lean Rada
2021-08-27
*
Add debian 11 to Gitlab-CI (#11571)
Loïc Blot
2021-08-27
*
fix: update to alpine 3.14 (#11570)
Loïc Blot
2021-08-24
*
Set policies through CMake 3.9 to allow enabling IPO (#11560)
JosiahWI
2021-08-23
*
Fix 6th line of infotext being cut off in half (#11456)
Wuzzy
2021-08-23
*
Inventory: Fix rare out-of-bounds access
SmallJoker
2021-08-23
*
Use utf-8 for the Irrlicht clipboard (#11538)
DS
2021-08-23
*
Fix server-only builds on older CMake versions (#11566)
sfan5
2021-08-23
*
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
*
Allow lib/irrlichtmt to work for server builds (headers-only)
sfan5
2021-08-21
*
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-21
*
Validate staticdata and object property length limits (#11511)
sfan5
2021-08-19
*
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
*
Add fwgettext util function
rubenwardy
2021-08-19
*
Fix inconsistent integer comparison warnings
SmallJoker
2021-08-17
*
Clarify the meaning of "rightclick"/"use" in documentation (#11471)
Wuzzy
2021-08-16
*
Start sprite animation at the beginning (#11509)
Lean Rada
2021-08-16
*
Cap iterations of imageCleanTransparent sanely
sfan5
2021-08-16
*
Fix access violation in create_schematic() (#11534)
Treer
2021-08-16
*
Fix segfault caused by shadow map on exit
SmallJoker
2021-08-12
*
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2021-08-12
*
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-08-12
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