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*
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
paramat
2015-07-13
*
Fix remnant bugs on mainmenu
jp
2015-07-10
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
*
Misc. minor fixes
kwolekr
2015-07-10
*
Little coding style fix on porting.h
Loic Blot
2015-07-10
*
Settings: pass name to callbacks by reference
est31
2015-07-09
*
Update clouds enable_3d_clouds when setting changed
est31
2015-07-09
*
Windows: Fix some warnings.
Diego Martinez
2015-07-09
*
Biome API decorations: 'spawnby' searches a 3D neighbourhood
paramat
2015-07-08
*
Add new leaves style - simple (glasslike drawtype)
RealBadAngel
2015-07-08
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Clean-up Minimap code
kwolekr
2015-07-08
*
Mgv7: Auto-set lowest mountain generation level
paramat
2015-07-08
*
Client: better m_proto_ver initialisation
est31
2015-07-07
*
Use minetest logging facilities for irrlicht log output
ShadowNinja
2015-07-05
*
Mgv7: Lower base of mountain generation to -112 and define constant
paramat
2015-07-04
*
Fix endless loop since grandparent commit
est31
2015-07-04
*
Fix attempt to start a world when no world is selected/created
jeanpatrick.guerrero@gmail.com
2015-07-04
*
Craftdef: Use numbers instead of iterators
est31
2015-07-04
*
Fix missing check for 0 in craft replacements
TeTpaAka
2015-07-04
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
*
Set server_announce to world.mt and respect modes when changing subgame
Sokomine
2015-07-02
*
Shaders fixes and cleanup relief mapping code.
RealBadAngel
2015-07-02
*
Fix world.mt not written when selecting mode
Sokomine
2015-07-01
*
Inventory manager style cleanup and further checks
est31
2015-07-01
*
Disable mesh cache by default
est31
2015-07-01
*
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
paramat
2015-07-01
*
Add android tools environment to gitignore
est31
2015-07-01
*
Make m_blocks_cache private
est31
2015-06-30
*
Defer minimap update when shape changed
est31
2015-06-30
*
Close keybind settings menu with esc
est31
2015-06-30
*
Fix single click world select
est31
2015-06-30
*
Fix bugs in mainmenu
jeanpatrick.guerrero@gmail.com
2015-06-30
*
Biome API: Increase heat and humidity noise spreads to 1000
paramat
2015-06-30
*
Add UpdateThread and use it for minimap and mesh threads
est31
2015-06-29
*
Fix *BSD build with GNU iconv
kwolekr
2015-06-29
*
Add Lua errors to error dialog
rubenwardy
2015-06-29
*
Bugfix: variable type mismatch
RealBadAngel
2015-06-28
*
Bugfix: minimap was updated only with loading new blocks, allow forced update...
RealBadAngel
2015-06-28
*
Minimap update
RealBadAngel
2015-06-28
*
Remove busy polling inside minimap thread
est31
2015-06-27
*
Mgv5/mgv7 caves: Remove sand found in underground tunnels
paramat
2015-06-27
*
Add minimap feature
RealBadAngel
2015-06-27
*
Remove compile warning
est31
2015-06-25
*
Return to ignore
est31
2015-06-24
*
Use frame instead of words 'no screenshot available'
rubenwardy
2015-06-24
*
Typo fix on previous @est31 commit
Loic Blot
2015-06-23
*
Small TOCLIENT_HELLO logging fix
est31
2015-06-23
*
Add MoveSomewhere inventory action
est31
2015-06-23
*
Use actionstream instead of errorstream when failing to emerge player
Craig Davison
2015-06-23
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