aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
...
* | Fix MSVC compatibilitykwolekr2015-04-29
* | Tests: Add random unittestskwolekr2015-04-29
* | Add Russian comment translation to minetest.desktopmich12015-04-27
* | Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-27
* | Revert "Only lowercase project name at compile time"sfan52015-04-27
* | Noise: Fix PcgRandom::randNormalDist() when range contains negative numberskwolekr2015-04-27
* | Replace PRNG assertions with PrngExceptionkwolekr2015-04-27
* | Fix minetest.clear_* creating new LOCAL table instead of clearing the existin...Tomas Brod2015-04-26
* | Update .gitignorekwolekr2015-04-26
* | Remove craftdef serialisationest312015-04-26
* | Craftdef refactorest312015-04-26
* | Tests: Modularize unit testingkwolekr2015-04-26
* | Update chinese translationfishyWET2015-04-27
* | Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-26
* | Fix player pitch and yaw not being set properlyKevin Ott2015-04-26
* | Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto2015-04-26
* | German translation: shorter setting nameest312015-04-24
* | Remove unused variable Client::m_active_blocksnerzhul2015-04-24
* | DecoSchematic: Fix missing trees in rough terrainparamat2015-04-23
* | Protocol 25: wstring -> string for custom access denial reasonsest312015-04-22
* | Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...nerzhul2015-04-22
* | Fix crash on startup (Windows)SmallJoker2015-04-22
* | Only lowercase project name at compile timeShadowNinja2015-04-21
* | Revert "m_active_object_messages is used like a queue. Use std::queue instead...kwolekr2015-04-21
* | m_active_object_messages is used like a queue. Use std::queue instead of std:...Loic Blot2015-04-21
* | Add minetest.global_exists()ShadowNinja2015-04-21
* | Noise: Add noise unittestskwolekr2015-04-21
* | Fix sign-compare compiler warnings in mg_ore.cppShadowNinja2015-04-20
* | Fix mod store ratingShadowNinja2015-04-20
* | Ore: Add biomes parameterkwolekr2015-04-20
* | Fix build on OS X (Thanks neoascetic)kwolekr2015-04-20
* | Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr2015-04-19
* | Noise: Correct noise objects created with invalid dimensionskwolekr2015-04-19
* | Porting: Refactor initalizePaths()kwolekr2015-04-19
* | Disable connection timeout for singleplayer and server tabsest312015-04-19
* | Biome API: Add biome-specific river waterparamat2015-04-19
* | fix infinite spawnersobneq2015-04-18
* | Schematics: Fix core.schematic_create()kwolekr2015-04-17
* | 10s timeout when connecting to serverSmallJoker2015-04-17
* | Fix build since: "Remove referenced schematics from Decorations on clear"est312015-04-17
* | Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr2015-04-17
* | Schematics: Remove referenced schematics from Decorations on clearkwolekr2015-04-17
* | Refactor around translatePasswordest312015-04-17
* | Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-16
* | Fix path detection with --std= parameterest312015-04-17
* | Fix build for < C++11 since last commitest312015-04-17
* | Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16
* | Use std::vector instead of std::set for Environment::getObjectsInsideRadiusLoic Blot2015-04-16
* | Mgv5: Fix above/below ground spawn when water level is alteredparamat2015-04-16
* | Mgv5/v7: Add check for water for deciding biome node stabilityparamat2015-04-16