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* | Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2015-04-14
* | Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-13
* | Conf.example: Update, fix and improve mapgen flags docsparamat2015-04-13
* | Add Spanish comment translation to minetest.desktopngosang2015-04-12
* | Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat2015-04-12
* | Mgv6: Add optional snow biomesparamat2015-04-12
* | Fix a rare crash case un SendPlayerHPNer'zhul2015-04-11
* | Document for api functions that rely on current_modname, that it doesn't work...est312015-04-08
* | Link against shlwapi.lib and unify linker input sources for Windowskwolekr2015-04-08
* | Fix freetype detectionDmitry Marakasov2015-04-08
* | Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-08
* | TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageLoic Blot2015-04-07
* | Fix missing SQLite3 statement pointer initializationShadowNinja2015-04-07
* | Cavegen: Remove now unnecessary checks for water, lava, iceparamat2015-04-07
* | Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312015-04-07
* | Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins2015-04-06
* | TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...Loic Blot2015-04-05
* | craftdef.cpp: Return 0 after assert to make Clang happyLoic Blot2015-04-05
* | Fix uninitialized variabled in ConnectionEventLoic Blot2015-04-05
* | Crafting speedupest312015-04-05
* | Add reason to kicked log message and use present tenseest312015-04-05
* | Remove errorstream logging on password changeest312015-04-03
* | Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin...Loic Blot2015-04-03
* | Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler ...Loic Blot2015-04-03
* | Fix crash caused by null texture in GUI formspec/HUD.Aaron Suen2015-04-02
* | Fix MSVC error caused by ed10005SmallJoker2015-04-02
* | Treegen: Add pine tree. Force place trunksparamat2015-04-01
* | Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* | NetworkPacket: reading outside packet is now clearer.Loic Blot2015-04-01
* | Fix some minor details from 6d61375kwolekr2015-04-01
* | Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* | Fix usage of destroyed mutexkwolekr2015-03-31
* | Fix set_bitskwolekr2015-03-31
* | ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-31
* | Fix use of unitialized variable in gettext.cppCraig Robbins2015-03-31
* | Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-31
* | RunCommandQueues: little optimizationLoic Blot2015-03-31
* | Typo in getOutgoingSequenceNumber => successfull to successfulLoic Blot2015-03-31
* | Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-31
* | Change format of screenshot namesCraig Robbins2015-03-31
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
* | Use Buffer not SharedBuffer in NetworkPacket::oldForgePacketLoic Blot2015-03-30
* | On Android enable always fastCraig Robbins2015-03-30
* | Let main menu scale (non-Android)Craig Robbins2015-03-30
* | Fix Android build-related bugsCraig Robbins2015-03-29
* | Make sure g_timegetter is initalised before running speedtestsCraig Robbins2015-03-29
* | Fix typoCraig Robbins2015-03-29
* | Update creditsCraig Robbins2015-03-29
* | queued_commands must be a std::deque. RunCommandQueues needs to push packet o...Loic Blot2015-03-29
* | Fix uninitialized variable Player::local_animation_speedLoic Blot2015-03-28