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* removed a leftover debug printPerttu Ahola2011-05-14
* removed unnecessary commentPerttu Ahola2011-05-14
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* merged CiaranG's changes: the glass blockPerttu Ahola2011-05-09
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| * Added .hgignoreCiaran Gultnieks2011-05-09
| * Added glass texture (poor artwork skills, apologies in advance)Ciaran Gultnieks2011-05-09
| * Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
* | Removed a single outdated comment in client.cppPerttu Ahola2011-05-09
* | Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
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* Fixed a temporary solution of server shutting down to an assert(0) when a too...Perttu Ahola2011-05-03
* Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola2011-05-03
* comment updatePerttu Ahola2011-05-03
* random comment updatesPerttu Ahola2011-04-30
* added cobblestone to the texture atlasPerttu Ahola2011-04-29
* changelog updatePerttu Ahola2011-04-29
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
* Tweaked clouds a bitPerttu Ahola2011-04-29
* updated changelogPerttu Ahola2011-04-29
* added simple skyboxPerttu Ahola2011-04-29
* added cloudsPerttu Ahola2011-04-29
* didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-29
* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2011-04-29
* Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-27
* forgot to change one thing backPerttu Ahola2011-04-26
* tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-26
* A small fix to unnecessary saving of map metadataPerttu Ahola2011-04-26
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
* Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-25
* Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-25
* fix to the previous commitPerttu Ahola2011-04-25
* server to print version in chatPerttu Ahola2011-04-25
* Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola2011-04-24
* ...Now the tesselation should actually workPerttu Ahola2011-04-24
* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* Added tag 20110424_0 for changeset 10be2b71f965Perttu Ahola2011-04-24
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
* cleaned the smooth lighting code a bitPerttu Ahola2011-04-24
* disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-24
* Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-24
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* removed /usr prefix from install pathsPerttu Ahola2011-04-24
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
* updated changelogPerttu Ahola2011-04-23
* changed version for making a test binaryPerttu Ahola2011-04-23
* fix to the previous commitPerttu Ahola2011-04-23
* tuned error reporting a bitPerttu Ahola2011-04-23
* port to be not set to 0 from configurationPerttu Ahola2011-04-23
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23
* cleaning up main.cpp a bitPerttu Ahola2011-04-23
* fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-23