aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Rename cookresult_item to cookresult_itemstringPerttu Ahola2011-12-03
|
* add EnvRef:get_node_or_nil()Perttu Ahola2011-12-03
|
* Add ABM required neighbor checkPerttu Ahola2011-12-03
|
* Fix bucket texture namesPerttu Ahola2011-12-03
|
* Allow digging unknown nodesPerttu Ahola2011-12-03
|
* Show infotext for unknown nodesPerttu Ahola2011-12-03
|
* Show infotext for unknown items placed on groundPerttu Ahola2011-12-03
|
* Call this 0.4.dev-20111203-3Perttu Ahola2011-12-03
|
* On SIGINT in main menu, don't connect before shutting downPerttu Ahola2011-12-03
|
* inventorycube: use all three specified textures; also moved mesh creation / ↵Kahrl2011-12-03
| | | | modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
* Do not broadcast an empty chat message when someone tries to log in with the ↵Kahrl2011-12-03
| | | | wrong password
* Notify player whose password is being changedKahrl2011-12-03
|
* Call this 0.4.dev-20111203-2Perttu Ahola2011-12-03
|
* Note about debug.txt in error message dialog when mod fails to loadPerttu Ahola2011-12-03
|
* Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola2011-12-03
|
* Fix note about run-in-place mod search path in mods/default/init.luaPerttu Ahola2011-12-03
|
* Set version 0.4.dev-20111203-1Perttu Ahola2011-12-03
|
* Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola2011-12-03
|
* Properly handle mod name conflictsPerttu Ahola2011-12-03
|
* Better mod loading error handlingPerttu Ahola2011-12-03
|
* Add world/mods to mod search pathPerttu Ahola2011-12-03
|
* Remove accidental stupid naming in craftitem examplePerttu Ahola2011-12-03
|
* Enforced mod global naming convention and better error reportingPerttu Ahola2011-12-03
|
* Fix script error reporting a bitPerttu Ahola2011-12-02
|
* Fix ActiveObject creation for fast player respawnsPerttu Ahola2011-12-02
|
* Fix sending of player hp (was sent all the time)Perttu Ahola2011-12-02
|
* Remove unnecessary debug output from mods/default/init.luaPerttu Ahola2011-12-02
|
* Show bare hand when no item is selectedPerttu Ahola2011-12-02
|
* Set version to 0.4.dev-20111202-1Perttu Ahola2011-12-02
|
* Fix mod licensing and add a mention about sound licensing in README.txtPerttu Ahola2011-12-02
|
* Script-defined creative inventoryPerttu Ahola2011-12-02
|
* Rename "build" privilege to "interact" (backwards-compatibly, of course)Perttu Ahola2011-12-02
|
* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-02
|
* Remove obsolete createPickedUpItem()Perttu Ahola2011-12-02
|
* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-02
|
* Add a note about mods being under CC BY-SA 3.0 like texturesPerttu Ahola2011-12-02
|
* + middle-click now empties the inventory slot properlyMark Holmquist2011-12-02
|
* Add enable_pvp settingPerttu Ahola2011-12-02
|
* Make unlimited player transfer distance configurablePerttu Ahola2011-12-02
|
* Fix player double damagePerttu Ahola2011-12-02
|
* Make hitting players make a visual damage flash to the player texture and ↵Perttu Ahola2011-12-02
| | | | the screen of the local player
* Don't hide players in pitch black (like oerkkis)Perttu Ahola2011-12-02
|
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-02
|
* Fix /give(me) commands a bit in default modPerttu Ahola2011-12-02
|
* Fix the previous commitPerttu Ahola2011-12-02
|
* Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_listPerttu Ahola2011-12-02
|
* Print out PROTOCOL_VERSIONs if server is incompatible with clientPerttu Ahola2011-12-02
|
* Higher default map save and unload intervalPerttu Ahola2011-12-02
|
* Don't send objects or map data before definitions have been sentPerttu Ahola2011-12-02
|
* Make players be again visible from a long distancePerttu Ahola2011-12-02
|