Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Fix narrow/utf8 difference in incoming/outcoming messages | number Zero | 2018-06-10 |
| | |||
* | Fix crash in log_deprecated when triggered from no function | SmallJoker | 2018-06-10 |
| | | | | Based on commit a1598e1b | ||
* | Fix crash due to missing pointer validation | Loic Blot | 2018-06-10 |
| | | | | Based on commit 014a1a0 | ||
* | Android: fix another build typo | Loic Blot | 2018-06-10 |
| | |||
* | Android: fix RTTI issue | Loic Blot | 2018-06-10 |
| | |||
* | Fix many Android build issues | Loic Blot | 2018-06-10 |
| | | | | It remains one issue with MT itself and rtti | ||
* | Android: Update build system for ndk-r15x | stujones11 | 2018-06-03 |
| | | | | Add workarounds for ndk-r16. | ||
* | Bump version to 0.4.17 | SmallJoker | 2018-06-03 |
| | |||
* | Backport buildbot win32 scripts too | Loic Blot | 2018-06-03 |
| | |||
* | Update macosx build from master | Loic Blot | 2018-06-03 |
| | |||
* | Fix windows toolchain due to missing packages, upgrade to more recent toolchain | Loic Blot | 2018-06-03 |
| | |||
* | C++03 oldify in various source files | SmallJoker | 2018-06-03 |
| | |||
* | More C++03 fixes | Loic Blot | 2018-06-03 |
| | |||
* | Fix luajit include not being found | rubenwardy | 2018-06-03 |
| | |||
* | Dungeons: Mostly fix missing stair nodes | Paramat | 2018-06-03 |
| | |||
* | Fix i386 bit build at OpenBSD (#7259) | mazocomp | 2018-06-03 |
| | |||
* | Fix C++03 compiling due to C++11 initialization issues in backport | Loic Blot | 2018-06-03 |
| | |||
* | Builtin auth handler: Speed up file writing (#7252) | SmallJoker | 2018-06-03 |
| | |||
* | Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249) | Paramat | 2018-06-03 |
| | | | | | | Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and limited to mapchunk borders. Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'. | ||
* | Fix segfault caused by wrong wgettext() | sfan5 | 2018-06-03 |
| | |||
* | Fix for translating empty strings | minduser00 | 2018-06-03 |
| | | | | | | | Fix for incorrect translation of empty strings In the key change menu, when a button key not have name an empty string is passed to gettext. The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button | ||
* | upright_sprite: Fix texture position for players Fixes #6471 | SmallJoker | 2018-06-03 |
| | |||
* | Huge LBM lookup performance improvement on mapblock loading (#7195) | Loïc Blot | 2018-06-03 |
| | | | | * Huge LBM lookup performance improvement on mapblock loading | ||
* | core.rotate_node: Do not trigger after_place_node (#6900) | SmallJoker | 2018-06-03 |
| | |||
* | macOS: don't require X11 libraries during compilation (#7149) | D Tim Cummings | 2018-06-03 |
| | | | | The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND | ||
* | Minetest ASCII art: Move from actionstream to rawstream | paramat | 2018-06-03 |
| | |||
* | Generate Notifier: Clear events once after all 'on generated' functions | paramat | 2018-06-03 |
| | |||
* | Fix liquid post effect colour behaviour in third person view | red-001 | 2018-06-03 |
| | |||
* | CollisionMoveSimple: Collide with 'ignore' nodes | paramat | 2018-06-03 |
| | |||
* | SAO limits: Allow SAOs to exist outside the set 'mapgen limit' | paramat | 2018-06-03 |
| | |||
* | Find nodes in area (under air): Raise volume limit and document it | paramat | 2018-06-03 |
| | |||
* | Delete world dialog: Move buttons to avoid double click deletion | Muhammad Rifqi Priyo Susanto | 2018-06-03 |
| | | | | | Move confirmation delete button to never overlap initial delete button, to avoid world deletion by accidental double click. | ||
* | /shutdown can't do countdown when using reconnect and/or shutdown message ↵ | dopik | 2018-06-03 |
| | | | | | | (#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage. | ||
* | Check argument types inside MetaDataRef Lua API (#7045) | sfan5 | 2018-06-03 |
| | |||
* | Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393) | you | 2018-06-03 |
| | | | | minetest.override_item still passes to core | ||
* | Item entity: Delete in 'ignore' nodes | paramat | 2018-06-03 |
| | |||
* | Falling.lua: Delete falling node entities on contact with 'ignore' | paramat | 2018-06-03 |
| | | | | | | Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes. | ||
* | Allow dumping userdata (#7012) | you | 2018-06-03 |
| | |||
* | Move `setlocale` from Lua to C++. | red-001 | 2018-06-03 |
| | |||
* | Add minetest.is_player (#7013) | you | 2018-06-03 |
| | | | | | | * Add minetest.is_player * First use for is_player | ||
* | "static constexpr v3s16 light_dirs[8]" fails to compile, sync it with ↵ | mazocomp | 2018-06-03 |
| | | | | master! (#7261) | ||
* | Fix C++11 feature detection for undefined _MSC_VER (#7255) | mazocomp | 2018-06-03 |
| | |||
* | Refine movement anticheat again (#7004) | sfan5 | 2018-06-03 |
| | | | | | * Account for walking speed in vertical dir * Avoid undefined behaviour due to division-by-zero | ||
* | Apply physics overrides correctly during anticheat calculations (#6970) | sfan5 | 2018-06-03 |
| | |||
* | Fix off-by-one in log output line length (#6896) | Pedro Gimeno | 2018-06-03 |
| | |||
* | Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() | Pedro Gimeno | 2018-06-03 |
| | |||
* | Fix Wstringop-overflow warning from util/srp.cpp (#6855) | you | 2018-06-03 |
| | | | | * Fix Wstringop-overflow warning from util/srp.cpp | ||
* | Fix rounding error in g/set_node caused by truncation to float | rubenwardy | 2018-06-03 |
| | |||
* | Fix dancing text | number Zero | 2018-06-03 |
| | |||
* | Fix undefined behaviour on getting pointer to data in empty vector | nOOb3167 | 2018-06-03 |
| | | | | `&vector[0]` is undefined if vector.empty(), causing build failure on MSVC |