aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAge
* MacOSX build supportMrLoom2011-06-01
* * clay is rarer nowNils Dagsson Moskopp2011-06-01
* + clay and associated itemsNils Dagsson Moskopp2011-06-01
* + brickNils Dagsson Moskopp2011-05-31
* * menulogo now shows minetest deltaNils Dagsson Moskopp2011-05-31
* + fence inventory iconNils Dagsson Moskopp2011-05-31
* * improved fence dimensions (cuboid side lengths now multiples of 2, textures...Nils Dagsson Moskopp2011-05-31
* + cactiiNils Dagsson Moskopp2011-05-30
* + .gitignoreNils Dagsson Moskopp2011-05-29
* + README in main directoryNils Dagsson Moskopp2011-05-29
* * better heart iconNils Dagsson Moskopp2011-05-29
* * better glass graphicsNils Dagsson Moskopp2011-05-29
* * better rat graphicsNils Dagsson Moskopp2011-05-29
* * enemies are now omsk birdsNils Dagsson Moskopp2011-05-29
* * better player graphicsNils Dagsson Moskopp2011-05-29
* + sandstoneNils Dagsson Moskopp2011-05-29
* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-24
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
|\
| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
* | a work-in-progress map modified callback interface (committing because i want...Perttu Ahola2011-05-24
* | Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola2011-05-24
* | merged password change menuPerttu Ahola2011-05-23
|\|
| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
|/
* mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola2011-05-22
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola2011-05-21
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
* updated readme a bitPerttu Ahola2011-05-21
* added a delay to menu loopPerttu Ahola2011-05-21
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-21
* fix in readmePerttu Ahola2011-05-21
* some documentation updatesPerttu Ahola2011-05-21
* and the changelogPerttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* updated changelogPerttu Ahola2011-05-21
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
|\
| * Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
| * Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19
| * New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks2011-05-18
* | change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
* | Moved the temporary mapgen test files and added a modified map.cpp too... The...Perttu Ahola2011-05-19
* | Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won...Perttu Ahola2011-05-19
* | add recent major changes to changelogPerttu Ahola2011-05-19
* | put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola2011-05-19
* | (hopefully) fixed stoi/stof compile problems on vc2010Perttu Ahola2011-05-18