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| * Fix undefined references (#5400)Wayward One2017-03-15
| * Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-15
| * Add disclaimer to client_lua_api.txt (#5391)rubenwardy2017-03-14
| * Add `get_wielded_item`red-0012017-03-13
| * [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-13
| * [CSM] Add `on_punchnode` callbackred-0012017-03-13
| * [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-13
| * [CSM] Add `on_dignode` callback (#5140)red-0012017-03-13
| * [CSM] storage + fixesLoic Blot2017-03-13
| * [CSM] Improve security for client-sided mods (#5100)red-0012017-03-13
| * [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-13
| * [CSM] Add local formspecs. (#5094)red-0012017-03-13
| * [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
| * [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
| * [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-13
| * [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
| * [CSM] Client side moddingLoic Blot2017-03-13
| * GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-13
| * Save metainfo for falling nodesVladislav Tsendrovskii2017-03-11
| * Enable server side occlusion culling by default.Lars Hofhansl2017-03-11
| * Allow server side occlusion culling.Lars Hofhansl2017-03-11
| * Do not increase breath if at full breath.Auke Kok2017-03-11
| * database-redis: Support password authenticationsfan52017-03-11
| * Climb speed: Increase default setting from 2 to 3paramat2017-03-11
| * Minimap: Optimisenumber Zero2017-03-11
| * Light calculation: New bulk node lighting codeDániel Juhász2017-03-11
| * Optimize item.luatenplus12017-03-10
| * GUI: Convert loading screen's progress bar to image (#5362)kilbith2017-03-10
| * CI: Add memleak checking using valgrind (#5350)Loïc Blot2017-03-06
| * Update .appdata and .desktop filesJuhani Numminen2017-03-05
| * Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-05
| * Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-05
| * README.txt: Clarify loading of minetest.confFixer2017-03-05
| * Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-04
| * FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-04
| * Fixed spelling mistakes (#5312)Bond-0092017-02-27
| * Dungeongen: Add and improve parametersparamat2017-02-26
| * Fix crash that can be caused by the shutdown command. (#5292)red-0012017-02-25
| * Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-22
| * Fix the documentation for `minetest.is_yes` (#5276)red-0012017-02-20
| * Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-18
| * Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat2017-02-18
| * Multiplayer menu: fix attempt to open nonexistant imagekilbith2017-02-18
| * Statbars.lua: Cache enable_damage settingtenplus12017-02-18
| * Fix not being able to damage players in minimal (#5266)red-0012017-02-18
| * Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-0012017-02-18
| * Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-0012017-02-18
| * Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-16
| * Cavegen: Place correct biome surface in tunnel entrancesparamat2017-02-16
| * Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-16