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Author
Age
*
Add a Lua call to do damages / heals
Loic Blot
2015-03-18
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ServerpacketHandler: spelling fixes
Loic Blot
2015-03-18
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Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game
paramat
2015-03-18
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Save creative_mode and enable_damage setting for each world in world.mt
fz72
2015-03-18
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MutexedQueue inherits must use std::deque instead of std::list
Loic Blot
2015-03-17
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Remove Android makefile ugly make -j hack
Loic Blot
2015-03-17
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Standalone bundle for OSX (w/ dependencies!)
Pavel Puchkin
2015-03-17
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Server::step throw is never catched in minetestserver
Loic Blot
2015-03-17
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Use the NetworkPacket api to read full version string instead of u8 pointers....
Loic Blot
2015-03-17
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Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...
Loic Blot
2015-03-17
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Minor bug fix (lag between damage flash and hearts updating)
Craig Robbins
2015-03-17
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Fix various damage related bugs (client-side)
Craig Robbins
2015-03-17
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Minor cleanup: game.cpp
Craig Robbins
2015-03-17
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Revert "Server::step throw is never catched. Replace it with an errorstream +...
kwolekr
2015-03-16
*
Bump android version code
Loic Blot
2015-03-16
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Server::step throw is never catched. Replace it with an errorstream + assert
Loic Blot
2015-03-16
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Android: Fix auto-entry of server address and port in mainmenu
est31
2015-03-16
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Move client packet generators to dedicated functions for:
Loic Blot
2015-03-16
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Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...
Loic Blot
2015-03-16
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Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
Loic Blot
2015-03-16
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If player is dead, permit it to respawn, even if damages are not enabled
Loic Blot
2015-03-16
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SendPlayerHPOrDie everytime at client connection, damage enabled or not, this...
Loic Blot
2015-03-15
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Finer progress bar updates when initializing nodes
est31
2015-03-15
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Android Makefile update backported from stable-0.4 with minor changes
Loic Blot
2015-03-15
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mg_decoration: Raise highest allowed deco top to max edge of voxelmanip
paramat
2015-03-15
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Android: Backport changes from stable-0.4
Loic Blot
2015-03-14
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Android: fix package name in JAVA sources
Loic Blot
2015-03-14
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Fix package name in AndroidManifest.xml
Loic Blot
2015-03-14
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AndroidManifest.xml version bump
Loic Blot
2015-03-14
*
Disable double-click -> ESC translation for main menu
Craig Robbins
2015-03-14
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client.cpp: typo fix and break; fix to make some compilers happy
Loic Blot
2015-03-13
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Replace NetworkPacket pointers to references
Loic Blot
2015-03-13
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Prepare Protocol v25 init & authentication.
Loic Blot
2015-03-13
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Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...
Loic Blot
2015-03-13
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Rename some packet and handlers to <packet>_Legacy name for compat layer betw...
Loic Blot
2015-03-13
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Use the new Player::isDead function when it's the case
Loic Blot
2015-03-13
*
Update Indonesian Language
SmallJoker
2015-03-12
*
handleCommand_Breath mustn't update breath is player is dead. A dead player d...
Loic Blot
2015-03-12
*
Don't handle PlayerPos packet coming from client if player is dead
Loic Blot
2015-03-12
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Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
paramat
2015-03-12
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Unescape tooltip texts
est31
2015-03-11
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Mgv6: Fix uninitialised heightmap used by cavegen
paramat
2015-03-11
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lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-11
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Silence Clang warning
ShadowNinja
2015-03-10
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Ensure that heightmap is initialized before use
Craig Robbins
2015-03-10
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Stop formspecs closing with double-click in empty area
Craig Robbins
2015-03-09
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Fix memleak pointed by issue #2439.
Loic Blot
2015-03-08
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Fix unitialized data when creating TOSERVER_INIT packet
Loic Blot
2015-03-08
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Make the dummy backend only look up blocks once
ShadowNinja
2015-03-08
*
Update Android Makefile
Maksim Gamarnik
2015-03-08
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