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* Ore: Add Vein ore typekwolekr2014-12-28
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* Ore: Add Blob ore typekwolekr2014-12-28
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* PseudoRandom: Expose constant PSEUDORANDOM_MAXkwolekr2014-12-28
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* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27
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* VoxelManipulator: Remove unnecessary deallocation stepskwolekr2014-12-27
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* Set fallback content if resolving content vector requires everythingkwolekr2014-12-27
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* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27
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* Uncomment version patch fieldkwolekr2014-12-26
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* Bump version to 0.4.11kwolekr2014-12-24
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* Conf.example: Correct grammar and spelling. Shorten some lines. Move a few ↵paramat2014-12-25
| | | | lines into correct sections. Remove finite liquid reference. Make indentation consistent
* Fix fs::GetRecursiveSubPaths trying to get directory lists for filesShadowNinja2014-12-24
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* Large increase in performanceCraig Robbins2014-12-24
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* Increase indentation throughout file for clarity. Correct mistakes. Shorten ↵paramat2014-12-24
| | | | | | lines. Make more consistent Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* State biome API heat and humidity noise parameters in positional formatparamat2014-12-24
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Conf.example: Fix typoparamat2014-12-23
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* Update MinGW toolchain downloads used by travissfan52014-12-23
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* Silence misc. warningskwolekr2014-12-23
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* Make limiting of the reflow liquids queue size optionalCraig Robbins2014-12-23
| | | | | If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000
* Update mapgen stuff in minetest.confparamat2014-12-22
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* Temporarily fix always bright wieldhand with shaders enabledkwolekr2014-12-22
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* Regenerate server_flags_creative.png from XCFKahrl2014-12-21
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* Fix weird (and wrong) comment in test.cppKahrl2014-12-21
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* lua_api.txt: improve noise documentation. Remove previous eased 3D noise ↵paramat2014-12-20
| | | | format example
* Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat2014-12-20
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* Change TileSpec::frames to be std::vector not std::mapunknown2014-12-21
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fix visual_scale for plantlike nodes (again)Vanessa Ezekowitz2014-12-19
| | | | | | fixes #1989 move the plant to the bottom of its node properly, without affecting its scale. See isue #1989
* Temporarily set default biome in builtinkwolekr2014-12-18
| | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate.
* Fix visual_scale for NDT_PLANTLIKE being set too smallCraig Robbins2014-12-18
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* Suppress compiler warningCraig Robbins2014-12-18
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* Remove manual biome noise translationkwolekr2014-12-17
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* Do not allow the m_transforming_liquid queue to increase until all RAM is ↵Craig Robbins2014-12-18
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* Fix OSX packaging finallyPavel Puchkin2014-12-16
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Set WM_CLASS window hint for Xorgkwolekr2014-12-15
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* Expose mapgen chunksize in on_mapgen_init callbackskwolekr2014-12-14
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* Update French translationCalinou2014-12-15
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Update Spanish language.Diego Martinez2014-12-15
| | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fixes #1687 by extra semaphore retval handle code for OSXPavel Puchkin2014-12-15
| | | | | | See https://github.com/minetest/minetest/issues/1687#issuecomment-56830173 Signed-off-by: Craig Robbins <kde.psych@gmail.com>
* Fix typo in lua_api.txtCraig Robbins2014-12-15
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* Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually calledkwolekr2014-12-14
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* Fix background of creative icon (was black, now transparent)Kahrl2014-12-14
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* Revert "Update Russian translation"Kahrl2014-12-13
| | | | | | | | This reverts commit e4e4324a30d6bcac5cc06c74e955e4941b14bd38. Conflicts: po/minetest.pot po/*/minetest.po
* Fix misleading error when exiting the client from the main menuCraig Robbins2014-12-14
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* Provide more info if a subgame is not valid/foundCraig Robbins2014-12-13
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* Update german translationPilzAdam2014-12-13
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* LuaPerlinNoiseMap: Fix 3d noise safety checkkwolekr2014-12-12
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* Fix segfault when dragging mouse out of mainmenu window (#1910)Kahrl2014-12-13
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* Remove vertlabels from main menu and relayout a bitKahrl2014-12-13
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* Display serverlist flags as iconsKahrl2014-12-13
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* Update po filesShadowNinja2014-12-12
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* Update Russian translationAntonBoch12442014-12-12
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