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Author
Age
*
Fix wrong Icon name in minetest.desktop
sapier
2014-08-22
*
Remove buildable_to nodes without dropping item when replaced by a falling node
Casimir
2014-08-22
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Pass light sources in blue channel of vertex color instead of decoded light f...
RealBadAngel
2014-08-21
*
Don't call a player event without having player to do a event for
sapier
2014-08-21
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Fix caption of config mods button (simple menu)
sapier
2014-08-19
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Mod profiling support
sapier
2014-08-19
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Make scrollbar scale according to DPI and scaling factor
sapier
2014-08-16
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Let lighting be done only CPU side. Remove finalColorBlend implementation fro...
RealBadAngel
2014-08-16
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Revert "Fix inventory items blinking on item preloading"
sapier
2014-08-16
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Fix inventory items blinking on item preloading
sapier
2014-08-16
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Remove temporary file at safeWriteToFile()
selat
2014-08-16
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Makefile support for build without leveldb
sapier
2014-08-16
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Add sqlite3 backend hack for android
sapier
2014-08-16
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Fix the *CDP display
SmallJoker
2014-08-15
*
Fix mainmenu game initialisation
BlockMen
2014-08-14
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Make faces shading correct for all possible modes.
RealBadAngel
2014-08-14
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Move #includes from version.h to version.cpp
Kahrl
2014-08-10
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Formspec escape fixed seen in world creation menu
ShadowNinja
2014-08-05
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Disable preload_item_visuals by default
ShadowNinja
2014-08-05
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Fix issue 1527
Craig Robbins
2014-07-29
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Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa...
sfan5
2014-07-29
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Rework texture generating code, add texture grouping via ( ... )
sfan5
2014-07-29
*
Don't include cmake_config_githash.h into files that don't need it
sfan5
2014-07-25
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Dont display interior of glasslike_framed node when its not defined.
RealBadAngel
2014-07-24
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Allow full circle rotation with 2degs step for plantlike drawtype.
RealBadAngel
2014-07-24
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Add rotation for plantlike drawtype.
RealBadAngel
2014-07-22
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Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
RealBadAngel
2014-07-20
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Remove vector assertions
ShadowNinja
2014-07-19
*
Speedup mapblock_mesh
RealBadAngel
2014-07-17
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Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
RealBadAngel
2014-07-17
*
Fix texture hack in fences.
RealBadAngel
2014-07-17
*
Fix error handling on inconsistent client ready message
sapier
2014-07-16
*
Make tooltip_show_delay=0 work
Zefram
2014-07-16
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Permit non-integer sizes for item_image[]
Zefram
2014-07-16
*
Fix indexing error in timer processing
Zefram
2014-07-16
*
Fix flipped textures for drawtype "glasslike"
sapier
2014-07-16
*
Add srollbar formspec element
sapier
2014-07-16
*
Fix android build after removal of indev and math mapgen
sapier
2014-07-16
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Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Novatux
2014-07-13
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Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-12
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Remove proller from credits
proller
2014-07-12
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Remove indev mapgen
proller
2014-07-12
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Remove math mapgen
proller
2014-07-12
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Update default control documentation
BlockMen
2014-07-07
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Switch back repository to dev-mode after 0.4.10 release.
sapier
2014-07-07
*
Faces shading fixes
RealBadAngel
2014-07-07
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Don't copy back already generated blocks on map generation
kwolekr
2014-07-07
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Don't unload blocks if save failed
kwolekr
2014-07-07
*
Fix regression in leveldb backend
sapier
2014-07-07
*
Update version numbers for 0.4.10
sapier
2014-07-06
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