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| * Add textures for air and ignore items (#5196)Wuzzy2017-02-10
| * Correct lua_api.txt docs related to meta (#5198)rubenwardy2017-02-10
| * Change default nodetimer_interval to 0.2s. (#5193)Auke Kok2017-02-09
| * Perform mesh animation only once per frame.Lars Hofhansl2017-02-09
| * OpenAL sound: Use a simpler distance modelparamat2017-02-09
| * No longer auto-generate a 'guest####' player name when name is emptyred-0012017-02-09
| * Fix android buildLoic Blot2017-02-08
| * Add ModMetadata API (#5131)Loïc Blot2017-02-08
| * Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-07
| * Face shading: Add shade factor commentsparamat2017-02-07
| * Add support for unix socket connection to redis (#5179)Travis Burtrum2017-02-06
| * Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-05
| * Improve mesh shading (#5172)numberZero2017-02-05
| * Add per-stack descriptions using ItemStack Metadatarubenwardy2017-02-04
| * Add ItemStack key-value meta storagerubenwardy2017-02-04
| * Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04
| * Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-04
| * Derive NodeMetadata from Metadatarubenwardy2017-02-04
| * Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)sfan52017-02-04
| * Mgv6: Add fallback node for gravelparamat2017-02-04
| * Mgv6: Add stairs to desert stone dungeonsparamat2017-02-04
| * MapgenBasic node resolver: Various fixesparamat2017-02-04
| * Serverlist: Add ping indicators (#5164)kilbith2017-02-03
| * Tell on_punch to expect a return valueDuane Robertson2017-02-01
| * Mgvalleys: Fix missing decorations and incorrect function orderparamat2017-02-01
| * Fix anticheat resetting client position after the client is teleportedEkdohibs2017-02-01
| * Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant2017-01-31
| * Fix fog weirdness (#5146)numberZero2017-01-31
| * Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat2017-01-30
| * Add multiply texture modifiersapier2017-01-30
| * Use fabs() instead of abs() (#5141)Dániel Juhász2017-01-30
| * Re-add halo highlight (#5130)Dániel Juhász2017-01-30
| * Add console height setting (#5136)Ezhh2017-01-30
| * Rename height to scale for openConsole() (#5139)Zeno-2017-01-29
| * Fix AIX threading buildShadowNinja2017-01-28
| * Fix synchronization issue at thread startShadowNinja2017-01-28
| * from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-28
| * Make entity on_punch have same signature and behaviour as player on_punchsapier2017-01-28
| * Plantlike: Fix visual_scale being applied squared (#5115)Paramat2017-01-28
| * Implement player attribute backend (#4155)Loïc Blot2017-01-27
| * Dungeongen: Fix selection of diagonal corridorsparamat2017-01-26
| * Dungeons: Add nodebox stairs to desert and sandstone dungeonsparamat2017-01-26
| * Fix after hardware node coloring (#5114)Dániel Juhász2017-01-27
| * Dungeongen: Fix out-of-voxelmanip access segfaultparamat2017-01-25
| * Block spam messages before calling on_chatmessage callbacks (#4805)rubenwardy2017-01-25
| * Add smooth lighting for all nodesnumber Zero2017-01-24
| * Wrap to positive degree values (#5106)raymoo2017-01-24
| * Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan52017-01-24
| * Zoom FOV: Reduce minimum zoom FOV to 7 degreesparamat2017-01-23
| * Dungeons: Support nodebox stairs wider than 1 nodeparamat2017-01-23