Commit message (Collapse) | Author | Age | |
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* | FontEngine: Don't use file extension to check font file compatibility | kwolekr | 2014-12-29 |
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* | LuaVoxelManip: Remove blank allocator | kwolekr | 2014-12-29 |
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* | LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, ↵ | kwolekr | 2014-12-28 |
| | | | | set_metadata | ||
* | Fix MSVC compiler warning about passing this pointer in initializer list | sapier | 2014-12-28 |
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* | Faster string.split implementation. | Diego Martinez | 2014-12-28 |
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* | MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ↵ | fz72 | 2014-12-28 |
| | | | | (fixes #1960) | ||
* | Skip further loading of client if there was an exit signal | Christophe Piveteau | 2014-12-28 |
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* | Decoration: Add height_min and height_max parameters | kwolekr | 2014-12-28 |
| | | | | | Also set default height_min/height_max to -31000 and 31000, respectively, for ore and biomes | ||
* | Cavegen: Fix copy & paste error (solves #2020) | kwolekr | 2014-12-28 |
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* | Biome API: Add shore top and shore filler nodes, underwater node, water top ↵ | paramat | 2014-12-28 |
| | | | | node. Add water top depth and shore height parameters. Remove water dust node | ||
* | Ore: Add Vein ore type | kwolekr | 2014-12-28 |
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* | Ore: Add Blob ore type | kwolekr | 2014-12-28 |
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* | PseudoRandom: Expose constant PSEUDORANDOM_MAX | kwolekr | 2014-12-28 |
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* | LuaVoxelManip: Add option to allocate blank data | kwolekr | 2014-12-27 |
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* | VoxelManipulator: Remove unnecessary deallocation steps | kwolekr | 2014-12-27 |
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* | Set fallback content if resolving content vector requires everything | kwolekr | 2014-12-27 |
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* | Redefine NodeResolver interface and replace with callback mechanism | kwolekr | 2014-12-27 |
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* | Uncomment version patch field | kwolekr | 2014-12-26 |
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* | Bump version to 0.4.11 | kwolekr | 2014-12-24 |
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* | Conf.example: Correct grammar and spelling. Shorten some lines. Move a few ↵ | paramat | 2014-12-25 |
| | | | | lines into correct sections. Remove finite liquid reference. Make indentation consistent | ||
* | Fix fs::GetRecursiveSubPaths trying to get directory lists for files | ShadowNinja | 2014-12-24 |
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* | Large increase in performance | Craig Robbins | 2014-12-24 |
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* | Increase indentation throughout file for clarity. Correct mistakes. Shorten ↵ | paramat | 2014-12-24 |
| | | | | | | lines. Make more consistent Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | State biome API heat and humidity noise parameters in positional format | paramat | 2014-12-24 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Conf.example: Fix typo | paramat | 2014-12-23 |
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* | Update MinGW toolchain downloads used by travis | sfan5 | 2014-12-23 |
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* | Silence misc. warnings | kwolekr | 2014-12-23 |
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* | Make limiting of the reflow liquids queue size optional | Craig Robbins | 2014-12-23 |
| | | | | | If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting Additionally, liquid_loop_max now defaults to 100000 | ||
* | Update mapgen stuff in minetest.conf | paramat | 2014-12-22 |
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* | Temporarily fix always bright wieldhand with shaders enabled | kwolekr | 2014-12-22 |
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* | Regenerate server_flags_creative.png from XCF | Kahrl | 2014-12-21 |
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* | Fix weird (and wrong) comment in test.cpp | Kahrl | 2014-12-21 |
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* | lua_api.txt: improve noise documentation. Remove previous eased 3D noise ↵ | paramat | 2014-12-20 |
| | | | | format example | ||
* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 |
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* | Change TileSpec::frames to be std::vector not std::map | unknown | 2014-12-21 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix visual_scale for plantlike nodes (again) | Vanessa Ezekowitz | 2014-12-19 |
| | | | | | | fixes #1989 move the plant to the bottom of its node properly, without affecting its scale. See isue #1989 | ||
* | Temporarily set default biome in builtin | kwolekr | 2014-12-18 |
| | | | | | This should probably be removed when minetest_game has proper biomes. If I hear "the whole map is just stone!" again after this, I am going to detonate. | ||
* | Fix visual_scale for NDT_PLANTLIKE being set too small | Craig Robbins | 2014-12-18 |
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* | Suppress compiler warning | Craig Robbins | 2014-12-18 |
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* | Remove manual biome noise translation | kwolekr | 2014-12-17 |
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* | Do not allow the m_transforming_liquid queue to increase until all RAM is ↵ | Craig Robbins | 2014-12-18 |
| | | | | consumed | ||
* | Fix OSX packaging finally | Pavel Puchkin | 2014-12-16 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Set WM_CLASS window hint for Xorg | kwolekr | 2014-12-15 |
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* | Expose mapgen chunksize in on_mapgen_init callbacks | kwolekr | 2014-12-14 |
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* | Update French translation | Calinou | 2014-12-15 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Update Spanish language. | Diego Martinez | 2014-12-15 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fixes #1687 by extra semaphore retval handle code for OSX | Pavel Puchkin | 2014-12-15 |
| | | | | | | See https://github.com/minetest/minetest/issues/1687#issuecomment-56830173 Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||
* | Fix typo in lua_api.txt | Craig Robbins | 2014-12-15 |
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* | Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called | kwolekr | 2014-12-14 |
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* | Fix background of creative icon (was black, now transparent) | Kahrl | 2014-12-14 |
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