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Author
Age
*
Make ItemStack:set_count(0) clear the item stack
sfan5
2016-01-15
*
Make all mesh manipulators in mesh.cpp work with any vertex type
Kahrl
2016-01-15
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Add Valleys mapgen.
Duane Robertson
2016-01-14
*
Mgv7/flat/fractal: Place biome top node on tunnel entrance floor
paramat
2016-01-14
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Mapgen: Various fixes and improvements
paramat
2016-01-11
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Mgflat: Set blank default spflags. Unhide
paramat
2016-01-10
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Fix the checking of flags values in the settings tab
Rogier
2016-01-10
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Improve parsing of setting types from settingtypes.txt for settings tab
Rogier
2016-01-10
*
Cache disable_anticheat and check it for "interacted_too_far"
ASL97
2016-01-09
*
Actually add Doxygen main page
ShadowNinja
2016-01-09
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
*
Simplify custom games packaging
Pavel Puchkin
2016-01-09
*
Fix screenshot links in AppData file
sfan5
2016-01-09
*
fixed spelling
Pinky Snow
2016-01-09
*
Replace instance of readsome with read in decompressZlib Make decompressZlib ...
gregorycu
2016-01-09
*
Clarified what get_node does.
Robert Zenz
2016-01-09
*
Update lua_api.txt
slemonide
2016-01-09
*
Fix redis error reporting
est31
2016-01-08
*
Liquids: Flow into and destroy 'floodable' nodes
paramat
2016-01-07
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Improve Doxyfile
ShadowNinja
2016-01-04
*
Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...
gregorycu
2016-01-04
*
Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check
gregorycu
2016-01-03
*
Prevent technically unsafe access with empty vector
gregorycu
2016-01-03
*
Made it more clear that "[combine" does accept a list of files.
Robert Zenz
2016-01-03
*
filesys: safeWriteToFile(): Remove the target file before rename only on Windows
Perttu Ahola
2016-01-01
*
Minimal: Add mapgen alias for air
paramat
2015-12-30
*
Fix client crashing when connecting to server
est31
2015-12-30
*
Fix cache path with RUN_IN_PLACE
ShadowNinja
2015-12-30
*
Include custom error message in all SQLite3 exceptions.
Rogier
2015-12-30
*
Handle SQLITE_BUSY errors gracefully
Rogier
2015-12-30
*
Add macos/freebsd missing endian.h include and add win endianness info
qiukeren
2015-12-29
*
Revert "Refactoring and code style fixes in preparation of adding mesh typed ...
Sapier
2015-12-29
*
Revert "Add support for using arbitrary meshes as items"
Sapier
2015-12-29
*
Make collisionMoveSimple time overflow message written to log/show up at max ...
Sapier
2015-12-29
*
Add support for using arbitrary meshes as items
Sapier
2015-12-29
*
Refactoring and code style fixes in preparation of adding mesh typed items
Sapier
2015-12-29
*
shutdown when requested from lua in singleplayer too
est31
2015-12-29
*
Database backends: fix bug, and small speedup
est31
2015-12-29
*
Alphabetical sorting of texture packs in menu (fixes #3487)
jeanpatrick.guerrero@gmail.com
2015-12-26
*
Update URLs for buildbot & travis
sfan5
2015-12-26
*
Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...
Sapier
2015-12-25
*
Android: shorten initial progress bar text way more simple
Sapier
2015-12-23
*
Android: Tell make about sub-makes to speed up build
est31
2015-12-23
*
Translated using Weblate (Italian)
Gianluca Luparini
2015-12-22
*
Translated using Weblate (Japanese)
Rui
2015-12-21
*
Translated using Weblate (Dutch)
Rogier
2015-12-21
*
Translated using Weblate (Russian)
Anton Tsyganenko
2015-12-21
*
Translated using Weblate (Italian)
Luca Argentieri
2015-12-21
*
Translated using Weblate (Czech)
Jakub Vaněk
2015-12-21
*
Translated using Weblate (Chinese (Taiwan))
Jeff Huang
2015-12-21
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