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* Make ItemStack:set_count(0) clear the item stacksfan52016-01-15
* Make all mesh manipulators in mesh.cpp work with any vertex typeKahrl2016-01-15
* Add Valleys mapgen.Duane Robertson2016-01-14
* Mgv7/flat/fractal: Place biome top node on tunnel entrance floorparamat2016-01-14
* Mapgen: Various fixes and improvementsparamat2016-01-11
* Mgflat: Set blank default spflags. Unhideparamat2016-01-10
* Fix the checking of flags values in the settings tabRogier2016-01-10
* Improve parsing of setting types from settingtypes.txt for settings tabRogier2016-01-10
* Cache disable_anticheat and check it for "interacted_too_far"ASL972016-01-09
* Actually add Doxygen main pageShadowNinja2016-01-09
* New 3D Mode: PageflipDalai Felinto2016-01-09
* Simplify custom games packagingPavel Puchkin2016-01-09
* Fix screenshot links in AppData filesfan52016-01-09
* fixed spellingPinky Snow2016-01-09
* Replace instance of readsome with read in decompressZlib Make decompressZlib ...gregorycu2016-01-09
* Clarified what get_node does.Robert Zenz2016-01-09
* Update lua_api.txtslemonide2016-01-09
* Fix redis error reportingest312016-01-08
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Improve DoxyfileShadowNinja2016-01-04
* Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca...gregorycu2016-01-04
* Add MinSizeRel and RelWithDebInfo to MSVCBuildDir checkgregorycu2016-01-03
* Prevent technically unsafe access with empty vectorgregorycu2016-01-03
* Made it more clear that "[combine" does accept a list of files.Robert Zenz2016-01-03
* filesys: safeWriteToFile(): Remove the target file before rename only on WindowsPerttu Ahola2016-01-01
* Minimal: Add mapgen alias for airparamat2015-12-30
* Fix client crashing when connecting to serverest312015-12-30
* Fix cache path with RUN_IN_PLACEShadowNinja2015-12-30
* Include custom error message in all SQLite3 exceptions.Rogier2015-12-30
* Handle SQLITE_BUSY errors gracefullyRogier2015-12-30
* Add macos/freebsd missing endian.h include and add win endianness infoqiukeren2015-12-29
* Revert "Refactoring and code style fixes in preparation of adding mesh typed ...Sapier2015-12-29
* Revert "Add support for using arbitrary meshes as items"Sapier2015-12-29
* Make collisionMoveSimple time overflow message written to log/show up at max ...Sapier2015-12-29
* Add support for using arbitrary meshes as itemsSapier2015-12-29
* Refactoring and code style fixes in preparation of adding mesh typed itemsSapier2015-12-29
* shutdown when requested from lua in singleplayer tooest312015-12-29
* Database backends: fix bug, and small speedupest312015-12-29
* Alphabetical sorting of texture packs in menu (fixes #3487)jeanpatrick.guerrero@gmail.com2015-12-26
* Update URLs for buildbot & travissfan52015-12-26
* Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...Sapier2015-12-25
* Android: shorten initial progress bar text way more simpleSapier2015-12-23
* Android: Tell make about sub-makes to speed up buildest312015-12-23
* Translated using Weblate (Italian)Gianluca Luparini2015-12-22
* Translated using Weblate (Japanese)Rui2015-12-21
* Translated using Weblate (Dutch)Rogier2015-12-21
* Translated using Weblate (Russian)Anton Tsyganenko2015-12-21
* Translated using Weblate (Italian)Luca Argentieri2015-12-21
* Translated using Weblate (Czech)Jakub Vaněk2015-12-21
* Translated using Weblate (Chinese (Taiwan))Jeff Huang2015-12-21