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*
Mapgen V5: Move cave generation from base terrain loop to optional function
paramat
2015-01-11
*
Remove builtin_biome.lua from builtin and add simple biome minimal
paramat
2015-01-11
*
Lua-api.txt: Document that paramtype='light' results in light propagation wit...
paramat
2015-01-11
*
Disable sound and key binding settings in "pause" menu on android
sapier
2015-01-11
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Fix invalid stepheight increase calculation on android
sapier
2015-01-11
*
Increase stepheight on android by 0.5 to smoothen movement
sapier
2015-01-11
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Fix clipping rectangle of GUITable row highlight
Kahrl
2015-01-10
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Change default font sizes to 14(freetype) and 10(non-freetype)
sfan5
2015-01-10
*
Set default value for ENABLE_REDIS to 0
sfan5
2015-01-10
*
Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi ...
sapier
2015-01-09
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Remove automatic consistent formspec size <-> font size (now has to be done m...
sapier
2015-01-09
*
Removed superfluous facedir check in mapblock_mesh.cpp
Craig Robbins
2015-01-10
*
Fix logic of checkbox formspec element validity checking
Kahrl
2015-01-09
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
*
Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...
sapier
2015-01-09
*
Fix facedir > 23 causes segfault in client
Craig Robbins
2015-01-09
*
Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens ...
sapier
2015-01-09
*
Remove included SQLite3
ShadowNinja
2015-01-08
*
Add SQLite3 libraries to buildbot
sfan5
2015-01-08
*
Return step smoothing value to 23
paramat
2015-01-08
*
Mapgen V6: Re-enable liquid flowing
kwolekr
2015-01-07
*
Remove accidentally added non-ft font files
sapier
2015-01-08
*
Fix armv7 using arm arch while arm uses armv7
sapier
2015-01-08
*
Fix direction property of HUD
rubenwardy
2015-01-07
*
Fix emerge thread not cleaning up emerge queue on shutdown
sapier
2015-01-07
*
Switch android build to external sqlite3
sapier
2015-01-07
*
Fix andorid build error
sapier
2015-01-07
*
Implement X11 dpi autodetection
sapier
2015-01-06
*
Fix buildbot (was broken by 04a1a446cf845a0db80d39fd0e42771aa07e4492)
sfan5
2015-01-06
*
Fixes for android
sapier
2015-01-06
*
Add registered_ores and registered_decorations
ShadowNinja
2015-01-05
*
Prevent client crashing if an NDT_AIRLIKE node is dropped
Craig Robbins
2015-01-05
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Fix off-by-one error in `string:split` implementation.
Diego MartÃnez
2015-01-04
*
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
*
NodeDef: Clear NodeResolver related entries too in clear()
kwolekr
2015-01-04
*
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
*
Fix broken android version due to new openssl not linking correct to curl
sapier
2015-01-05
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NodeResolver: Perform callback immediately if node registration phase finished
kwolekr
2015-01-04
*
Fix forgotten favourite list image update of simple menu
sapier
2015-01-04
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Re-add lost way to debug simple menu on PC
sapier
2015-01-04
*
Switch to official openssl version and update to 1.0.1j
sapier
2015-01-04
*
Remove freezemelt documentation from lua_api.txt
Craig Robbins
2015-01-04
*
Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
*
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
Update bundled SQLite to 3.8.7.4
Kahrl
2015-01-04
*
Deduplicate code and use stdlib in string functions
ShadowNinja
2015-01-03
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