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* Fix clang warningShadowNinja2015-10-31
* Fix C++11 compatibilitykwolekr2015-10-31
* minetest. to core.Rui9142015-10-31
* WoW-style AutorunDuane Robertson2015-10-29
* findSpawnPos: Add setting for max height above water levelparamat2015-10-29
* Mgfractal: Add filler depth noiseparamat2015-10-29
* Add STATIC_ASSERT() macro and use itkwolekr2015-10-27
* Add DISABLE_CLASS_COPY macro (and use it)kwolekr2015-10-27
* Environment: Time of day fixes and add serverside getterest312015-10-27
* Fix missing #includePilzAdam2015-10-27
* Move basic, non-numeric macros from util/numeric.h to basicmacros.hkwolekr2015-10-27
* Fix jittering sounds on entities (fixes #2974)BlockMen2015-10-26
* Fix typoBlockMen2015-10-26
* SAPI: Fix seed parameter truncation for LuaPseudoRandom constructorkwolekr2015-10-26
* SAPI: Move core.get_us_time() to Util modulekwolekr2015-10-26
* Remove some abort() callsest312015-10-26
* SAPI: Throw runtime error instead of if l_get_mapgen_object called in incorre...kwolekr2015-10-25
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-25
* Correct comment in l_util.cppest312015-10-26
* Fix parameter passing to gettext callPilzAdam2015-10-25
* Check if hitter has inventory when punching itemBlockMen2015-10-25
* Credits: Remove my nameRui2015-10-25
* Add option to disable backface culling for modelsBlockMen2015-10-25
* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25
* Fix out of bounds vector write in Logger::addOutput(ILogOutput *out)est312015-10-25
* Fix setting commentsPilzAdam2015-10-24
* Don't allow games or mods to add secure. settingsPilzAdam2015-10-24
* Mgfractal: Independent iterations and scale parametersparamat2015-10-24
* Android: statically load iconv libraryest312015-10-24
* Run updatepo.shest312015-10-24
* Better gettext support for protocol version mismatch messagesest312015-10-24
* Small logging refactor and additional optionsest312015-10-24
* Improve Lua settings menuPilzAdam2015-10-24
* Fix compilation under MSVC and remove unnecessary conditional function prototypekwolekr2015-10-24
* Fix on_rightclick() being called directly after placing nodeBlockMen2015-10-24
* Improve rollback database indexingcheapie2015-10-24
* Flush rollback log more oftenest312015-10-24
* Fix some threading things and add additional thread unittestskwolekr2015-10-24
* Decoration API: Add flag for placement on liquid surfaceparamat2015-10-23
* Add more ways to pass data to check_player_privsRobert Zenz2015-10-22
* Translated using Weblate (Portuguese (Brazil))Leonardo2015-10-22
* Translated using Weblate (Japanese)Rui2015-10-22
* Translated using Weblate (German)est312015-10-22
* init_log_streams: check if log_filename is empty.Jun Zhang2015-10-19
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Settings tab: double click opens/closes treesKahrl2015-10-18
* Settings tab: don't autoscroll when toggling "Show technical names"Kahrl2015-10-18
* Remove wstrgettextest312015-10-18
* Display sane output for empty descriptionsest312015-10-18
* Fix GUITable selection issues with treesKahrl2015-10-17