| Commit message (Expand) | Author | Age |
... | |
* | generate-time lighting optimization | Perttu Ahola | 2011-01-15 |
* | just backuppin' a working mapblock.cpp | Perttu Ahola | 2011-01-15 |
* | Players are left on server while server is running. No passwords yet. | Perttu Ahola | 2011-01-15 |
* | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 |
* | fixed data path in porting.cpp for normal linux builds to get data from /bina... | Perttu Ahola | 2011-01-10 |
* | random build system tweaking | Perttu Ahola | 2011-01-09 |
* | Mainly small build system fixes | Perttu Ahola | 2011-01-09 |
* | Lots of small stuff | Perttu Ahola | 2011-01-08 |
* | continued. | Perttu Ahola | 2011-01-08 |
* | Fixed (maybe) segfault if font is not found | Perttu Ahola | 2011-01-08 |
* | more linker parameters | Perttu Ahola | 2011-01-08 |
* | Fixed some missing linking to libraries | Perttu Ahola | 2011-01-08 |
* | doc updates; CMake works reasonably well now. | Perttu Ahola | 2011-01-08 |
* | forgot config.h.in | Perttu Ahola | 2011-01-08 |
* | CMake stuff works now on linux and windows... and should be possible to make ... | Perttu Ahola | 2011-01-08 |
* | Made dungeons a bit rarer | Perttu Ahola | 2011-01-08 |
* | CMake working on Linux (not on windows) | Perttu Ahola | 2011-01-08 |
* | Added tag 110107195706-exp for changeset 69547bd6be42 | Perttu Ahola | 2011-01-07 |
* | Fixed dedicated server build | Perttu Ahola | 2011-01-07 |
* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
* | removing unused code and comments | Perttu Ahola | 2011-01-07 |
* | updated main.cpp TODO comments | Perttu Ahola | 2011-01-07 |
* | removed Client::isFetchingBlocks | Perttu Ahola | 2011-01-07 |
* | removed boost support from filesys.cpp; default to posix | Perttu Ahola | 2011-01-07 |
* | possibly fixed broken crack textures on some machines | Perttu Ahola | 2010-12-29 |
* | tuned expired mesh updating while drawing a bit | Perttu Ahola | 2010-12-29 |
* | A bit longer day and a bit shorter night. Client-side. | Perttu Ahola | 2010-12-29 |
* | oops, forgot some test code in | Perttu Ahola | 2010-12-27 |
* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 |
* | better grass generation (integration to sunlight propagation algorithms) | Perttu Ahola | 2010-12-26 |
* | working good | Perttu Ahola | 2010-12-26 |
* | drawing range updater update and myrand() (but not usage of it) | Perttu Ahola | 2010-12-26 |
* | new viewing range updater algorithm | Perttu Ahola | 2010-12-26 |
* | main.cpp before viewing range stuff redoing | Perttu Ahola | 2010-12-25 |
* | some... stuff. dunno. 8-) | Perttu Ahola | 2010-12-25 |
* | better caves | Perttu Ahola | 2010-12-25 |
* | tinkering around | Perttu Ahola | 2010-12-25 |
* | vc++ project update | Perttu Ahola | 2010-12-25 |
* | missing files | Perttu Ahola | 2010-12-25 |
* | more tinkering around | Perttu Ahola | 2010-12-25 |
* | some tinkering around | Perttu Ahola | 2010-12-25 |
* | slight map generation bugs | Perttu Ahola | 2010-12-25 |
* | builds on both platforms | Perttu Ahola | 2010-12-25 |
* | minecraft-like crafting | Perttu Ahola | 2010-12-25 |
* | slight readme update | Perttu Ahola | 2010-12-24 |
* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 |
* | ProgressBarTextureMod | Perttu Ahola | 2010-12-24 |
* | files | Perttu Ahola | 2010-12-24 |
* | small segfault bug fix | Perttu Ahola | 2010-12-24 |
* | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 |