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* Better description of static_spawnpoint in minetest.conf.examplePerttu Ahola2012-05-20
* Update minetest.conf.example a bitPerttu Ahola2012-05-20
* Tune smooth lighting a bitPerttu Ahola2012-05-20
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-19
* Take out the "Privileges of foo are hidden from you." response of /privsPerttu Ahola2012-05-19
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-15
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-14
* Add "Registered definitions of stuff" to doc/lua_api.txtPerttu Ahola2012-04-14
* Fix executing register_chatcommand-defined commands even in the middle of a c...Perttu Ahola2012-04-13
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-10
* basic_privs to allow granting/revoking interact_extra tooPerttu Ahola2012-04-10
* Support static_spawnpoint settingPerttu Ahola2012-04-09
* Fix ABM handling on block activationPerttu Ahola2012-04-09
* Allow redefining minetest.item_place and the likePerttu Ahola2012-04-09
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-09
* Add basic_privs privilegePerttu Ahola2012-04-09
* Improve doc/lua_api.txt and add minetest.get_item_group(name, group)Perttu Ahola2012-04-09
* Fix unable to join server first time with a passwordPerttu Ahola2012-04-09
* Call this 0.4.dev-20120408Perttu Ahola2012-04-08
* Add minimal documentation about the $world/game/ additionPerttu Ahola2012-04-08
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-08
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-08
* minetest.get_node_group(name, group)Perttu Ahola2012-04-08
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-08
* Allow looping of local and positional soundsPerttu Ahola2012-04-08
* Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola2012-04-08
* Improve texture atlas generationPerttu Ahola2012-04-07
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-07
* Improve doc/lua_api.txtPerttu Ahola2012-04-07
* Tune mapgenPerttu Ahola2012-04-07
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-07
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-07
* Fix fabs() brainfartPerttu Ahola2012-04-07
* Tune desert beachesPerttu Ahola2012-04-07
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-07
* Add deserts to map generatorPerttu Ahola2012-04-07
* Tune mapgen a bitPerttu Ahola2012-04-07
* PerlinNoise for Lua.Sergey Gilfanov2012-04-07
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-07
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-06
* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-06
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-06
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-06
* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-06
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-05
* Fix crash when inputting only / in chatPerttu Ahola2012-04-05
* Fix super-small size of regular item entitiesPerttu Ahola2012-04-04
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-04
* Minimally update compiling on Windows in README.txtPerttu Ahola2012-04-04