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Author
Age
*
smgr->drop() is now used in tile.cpp
Perttu Ahola
2011-02-15
*
server now won't crash when it is tries to generate blocks that are not insid...
Perttu Ahola
2011-02-15
*
fixed CMakeLists.txt syntax (removed additional ,)
Perttu Ahola
2011-02-14
*
Added tag 110214175330 for changeset 20c49c98c92a
Perttu Ahola
2011-02-14
*
changelog update
Perttu Ahola
2011-02-14
*
new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
*
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
*
removed useless SMaterial parameter from mapblock
Perttu Ahola
2011-02-14
*
sneaking bug fixing
Perttu Ahola
2011-02-14
*
cube inventory texture rendering thing (not good yet)
Perttu Ahola
2011-02-14
*
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
*
disabled jumping in sneak mode if far away from the edge because it can drop ...
Perttu Ahola
2011-02-14
*
fixed bug in sneaking
Perttu Ahola
2011-02-14
*
players to not be saved when map saving is disabled (due to some error)
Perttu Ahola
2011-02-14
*
added sneaking/crouching and changelog
Perttu Ahola
2011-02-14
*
tuned fog distance a bit
Perttu Ahola
2011-02-13
*
mapgen parameter tweaking
Perttu Ahola
2011-02-13
*
changed sky color and made new style leaves a bit more bright
Perttu Ahola
2011-02-13
*
Added tag 110212200513 for changeset 23880c78e40c
Perttu Ahola
2011-02-12
*
hopefully a fix for the majority of the windows 7 problems - thanks to zerochen
Perttu Ahola
2011-02-12
*
Use random-generated fallback textures when real textures are not found
Perttu Ahola
2011-02-12
*
some fixes to make compiling on some bsd easier
Perttu Ahola
2011-02-11
*
Added tag 110211211322 for changeset e3c3c8e27bbc
Perttu Ahola
2011-02-11
*
tiny fix
Perttu Ahola
2011-02-11
*
pauseMenu text change
Perttu Ahola
2011-02-11
*
disabled work wrap to show every line of chat in any case
Perttu Ahola
2011-02-11
*
more stuff...
Perttu Ahola
2011-02-11
*
now it works nicely
Perttu Ahola
2011-02-11
*
fully working i guess
Perttu Ahola
2011-02-11
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
some texture stuff
Perttu Ahola
2011-02-10
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
uh... accidentally left directX as the default in main.cpp
Perttu Ahola
2011-02-08
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
*
made it to work with my windows compiler
Perttu Ahola
2011-02-08
*
bug-fixin'
Perttu Ahola
2011-02-08
*
mapgen tweaking
Perttu Ahola
2011-02-06
*
added noise.*
Perttu Ahola
2011-02-05
*
mapgen stuff
Perttu Ahola
2011-02-05
*
added sand to map generator
Perttu Ahola
2011-02-04
*
nicer looking water
Perttu Ahola
2011-02-04
*
all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
*
water drawing glitch fix
Perttu Ahola
2011-02-04
*
a little backwards compatibility with coal
Perttu Ahola
2011-02-03
*
added temporary backwards compatibility to player inventory
Perttu Ahola
2011-02-03
*
some generation-time mud flow tweaking
Perttu Ahola
2011-02-03
*
some tweaking
Perttu Ahola
2011-02-02
*
more tweaking
Perttu Ahola
2011-02-02
*
Map generator tweaking. Still doesn't resume from save properly.
Perttu Ahola
2011-02-01
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