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*
Randomly choose singleplayer port
PilzAdam
2013-07-16
*
Fix lighting bug caused by disappearing lava
PilzAdam
2013-07-16
*
Remove support for common mods
PilzAdam
2013-07-16
*
Change ContentFeatures array to a vector
Kahrl
2013-07-14
*
Leveled nodebox
proller
2013-07-13
*
Masterserver mods fix
proller
2013-07-13
*
Better masterserver html
proller
2013-07-13
*
Don't show flags in local favorites
sapier
2013-07-12
*
Fix bug server name set to address field when using up/down keys
sapier
2013-07-12
*
Add missing server flags in public serverlist
sapier
2013-07-12
*
Remove lots of debug output from modmgr
sapier
2013-07-12
*
Fix serverdescription and name not beeing saved to local serverlist
sapier
2013-07-12
*
Masterserver mods announse, ipv6, better curl errors
proller
2013-07-13
*
Clean up bumpmap code a bit
kwolekr
2013-07-12
*
Disallow the name 'singleplayer' in a multiplayer server
PilzAdam
2013-07-12
*
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
Kahrl
2013-07-11
*
Worldlist fixes
sapier
2013-07-11
*
Fix multiple texture support for animated meshnodes
stujones11
2013-07-10
*
Fix serverlist
sapier
2013-07-09
*
Public server checkbox
proller
2013-07-10
*
Dont play digging sound if not digging
PilzAdam
2013-07-09
*
Revert "Fix serverlist not beeing escaped correctly"
kwolekr
2013-07-08
*
Fix header not beeing shown except on singleplayer tab
sapier
2013-07-08
*
Fix serverlist not beeing escaped correctly
sapier
2013-07-08
*
fix crash on play/start with empty world list
sapier
2013-07-08
*
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
kwolekr
2013-07-08
*
Decoration: Handle facedir and wallmounted param2types with schematic rotation
kwolekr
2013-07-08
*
Remove note in lua-api.txt that there are no vector helper functions
PilzAdam
2013-07-08
*
Make sure that coordinates passed to /teleport are actual numbers
PilzAdam
2013-07-08
*
Move math.hypot() to misc_helpers.lua and fix zero-division error
ShadowNinja
2013-07-07
*
Lua main menu: Fix world creation dialog
kwolekr
2013-07-07
*
Set numeric locale in Lua in main menu
PilzAdam
2013-07-08
*
Settings: everything != 0 equals true; remove .asm shaders
PilzAdam
2013-07-08
*
Fix many formspec menu bugs
sapier
2013-07-07
*
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
Sfan5
2013-07-07
*
When server sends late media, log to errorstream instead of crashing.
Kahrl
2013-07-07
*
Handle 0 vectors in vector.normalize()
ShadowNinja
2013-07-07
*
include mathconstants.h in numerics.cpp
Vincent Heuken
2013-07-07
*
Add vector helpers
ShadowNinja
2013-07-07
*
BiomeDefManager: Fully initialize default biome
kwolekr
2013-07-06
*
Mapgen V7: Fix out-of-bounds array access
kwolekr
2013-07-06
*
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-07-06
*
Decoration: Remove usage of multi-character constants
kwolekr
2013-07-06
*
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
Sfan5
2013-07-06
*
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
kwolekr
2013-07-06
*
Fix possible NULL dereference in createExtrudedMesh
Kahrl
2013-07-06
*
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Kahrl
2013-07-05
*
Improve finite liquid distribution, fix small bug
proller
2013-07-05
*
Throw exception instead of assert on nested reliable packets
Kahrl
2013-07-04
*
Add texture bumpmapping feature.
RealBadAngel
2013-07-04
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