| Commit message (Expand) | Author | Age |
... | |
* | Add search to advanced settings (#4806) | rubenwardy | 2017-01-18 |
* | Fix typo in alias for deprecated settexturemod | sapier | 2017-01-17 |
* | Improve priv descriptions (#5047) | Ezhh | 2017-01-17 |
* | Remove client-side chat prediction. (#5055) | red-001 | 2017-01-17 |
* | Adjust formspec spacing on the Client tab of the mainmenu | rubenwardy | 2017-01-16 |
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
* | Add keyword based search to serverlist | red-001 | 2017-01-15 |
* | Added lua tracebacks to some errors where you have been blind to what… (#5043) | sapier | 2017-01-15 |
* | Documentation: Correct biome heat / humidity noise parameters | paramat | 2017-01-15 |
* | Add color names from web page referenced in luaapi doc | sapier | 2017-01-15 |
* | Only set material flag on rendered meshes (#5023) | lhofhansl | 2017-01-14 |
* | Fix build with freetype support disabled | sfan5 | 2017-01-14 |
* | Fix another missing const reported by clang & @sfan5 | Loic Blot | 2017-01-14 |
* | Fix missing const in ServerActiveObject::getStaticData | Loic Blot | 2017-01-14 |
* | Organize defaultsettings.cpp | ShadowNinja | 2017-01-13 |
* | Main menu tweaks | ShadowNinja | 2017-01-13 |
* | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 |
* | Cleanup content_sao by factorizing similar code parts | Rogier | 2017-01-13 |
* | Enable mod security by default | ShadowNinja | 2017-01-13 |
* | Meshes: Make object mesh face shading consistent | paramat | 2017-01-13 |
* | Make nametag removable with set_nametag_attributes (#5021) | Rui | 2017-01-11 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | support older PostGreSQL versions (#4999) | zeuner | 2017-01-09 |
* | builtin/.../falling.lua: Avoid crash when hitting unknown nodes | sfan5 | 2017-01-09 |
* | Map generation limit: Cache as 'const' not 'const static' | paramat | 2017-01-08 |
* | Map generation limit: Fix checks for block/sector over-limit | paramat | 2017-01-08 |
* | Minor: Fix indentation in serverenvironment.cpp | Lars Hofhansl | 2017-01-08 |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Move ClientEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Get neighbor from same map block if possible in ABMHandler (#4998) | lhofhansl | 2017-01-08 |
* | Make column alignment consistent in advanced settings (#5004) | Ezhh | 2017-01-07 |
* | Revert "Extend minetest.is_yes()" | sfan5 | 2017-01-07 |
* | Extend minetest.is_yes() | red-001 | 2017-01-07 |
* | README.txt: Update the License to 2010-2017 | LNJ | 2017-01-05 |
* | lua_api.txt: Add registered_chatcommands to global tables | LNJ | 2017-01-05 |
* | Add raycast.cpp and tileanimation.cpp to Android.mk | Wayward1 | 2017-01-05 |
* | Expose and document chatcommands as minetest.registered_chatcommands | rubenwardy | 2017-01-04 |
* | Fixes for using std:vector in ABMHander and further perf improvements | Lars Hofhansl | 2017-01-04 |
* | Use std::vector instead of std::map in class ABMHandler | Rogier-5 | 2017-01-04 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Travis: Build server too for UNIX | Loïc Blot | 2017-01-04 |
* | Pull occlusion check out of loop, and minor code cleanups. | Lars Hofhansl | 2017-01-03 |
* | Fix display gamma documentation | Thomas--S | 2017-01-02 |
* | Add 2D sheet animation for nodes | sfan5 | 2017-01-02 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Move TileAnimation code to seperate file | sfan5 | 2017-01-02 |
* | Fix non reverted change on TOSERVER_BREATH compat | Loic Blot | 2017-01-01 |