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* Fix interact range check (thanks to @lhofhansl)sfan52016-12-29
* Use the outgoing split sequence number for every outgoing packet (#4864)Rogier-52016-12-29
* Buildbot: Update Gettext version (#4971)sfan52016-12-29
* Redo light.cpp.Auke Kok2016-12-28
* Dont compare short with bool (#4963)adrido2016-12-28
* Irrlicht 1.9 supportsfan52016-12-26
* Various anticheat improvementssfan52016-12-26
* Add gradle wrapper (#4954)Ner'zhul2016-12-24
* Update Android build tools to latest version (#4872)rubenwardy2016-12-24
* Minimal game: Use field 'tiles' instead of 'tile_images'Rogier2016-12-24
* Move PP() and PP2() macros to basic_macros.hRogier2016-12-24
* Process ABMs in a spherical volume instead of cubicLars Hofhansl2016-12-24
* Shaders: Remove unnecessary 'if' statementsLars Hofhansl2016-12-24
* Make minetest abort on lua panicRogier2016-12-24
* Continue with 0.4.15-devsfan52016-12-22
* Bump version to 0.4.15sfan52016-12-22
* Final update to credits before releaseCraig Robbins2016-12-22
* Translated using Weblate (Russian)Nikolay2016-12-22
* Translated using Weblate (Portuguese (Brazil))Cold Meson 062016-12-22
* Translated using Weblate (Portuguese (Brazil))Bruno Borges2016-12-22
* Translated using Weblate (Portuguese (Brazil))Cold Meson 062016-12-22
* Translated using Weblate (Dutch)Rogier2016-12-22
* Translated using Weblate (German)Wuzzy2016-12-22
* Android: Workarounds for Googles completely broken NDKsfan52016-12-22
* Android: update curl and libgmpest312016-12-21
* Builtin/../falling.lua: Avoid crash when object pos over limitparamat2016-12-21
* Don't ship with broken languages (#4940)est312016-12-21
* Disable mod security by default (closes #4944)sfan52016-12-21
* Fix warning reported by clang (possible bug in Settings lua api)sfan52016-12-21
* Correct Swahili translations (#4939)sfan52016-12-21
* Limit drawing rect of selected item to viewport size (fixes #4341)sfan52016-12-20
* Security: Fix resolving of some relative pathsShadowNinja2016-12-20
* Fix RemoveRelatvePathComponentsShadowNinja2016-12-20
* Mod security: Allow read-only access to all mod pathsShadowNinja2016-12-20
* Fix occlusion culling, again (#4930)lhofhansl2016-12-19
* Fix occlusing counting (#4922)lhofhansl2016-12-18
* Fix unnecessary block loading (#4847)Dániel Juhász2016-12-18
* Mapgen: Make mgv7 the default in UIAuke Kok2016-12-16
* Fix build with gettext enabledest312016-12-14
* Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleysparamat2016-12-14
* Run updatepo.shest312016-12-14
* Update minetest.conf.example and settings_translation_file.cppest312016-12-14
* Translated using Weblate (Ukrainian)Fixer2016-12-14
* Translated using Weblate (German)Wuzzy2016-12-14
* Translated using Weblate (German)Jan Sbrz2016-12-14
* Translated using Weblate (Lithuanian)Zygi Mantus2016-12-14
* Translated using Weblate (Russian)Andrey2016-12-14
* Translated using Weblate (Russian)Maksim Gamarnik2016-12-14
* Translated using Weblate (Russian)Stas Kies2016-12-14
* Translated using Weblate (Indonesian)Alvin Hikmawan2016-12-14