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...
*
Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
*
Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
*
Log at info level when a banned client connects
Perttu Ahola
2012-03-22
*
Add more information to lua_api.txt
Perttu Ahola
2012-03-22
*
Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
2012-03-22
*
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
*
Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21
*
Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
*
Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...
Perttu Ahola
2012-03-21
*
Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
*
Profiler graph
Perttu Ahola
2012-03-21
*
Use atof() in mystof(), because istringstream>>float randomly causes a segfau...
Perttu Ahola
2012-03-21
*
Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
*
Call this 0.4.dev-20120320
Perttu Ahola
2012-03-20
*
Fix various things being too fast to break by hand
Perttu Ahola
2012-03-20
*
Remove .hgignore and .hgtags (mercurial isn't used anymore)
Perttu Ahola
2012-03-20
*
Add mods/mesetint/mods_here.txt to be installed on RUN_IN_PLACE builds
Perttu Ahola
2012-03-20
*
Fix mod paths
Perttu Ahola
2012-03-20
*
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
*
Update vc10 build script example in README.txt
Perttu Ahola
2012-03-20
*
Move icon files to misc/
Perttu Ahola
2012-03-20
*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
*
Move share/builtin.lua to share/builtin/builtin.lua
Perttu Ahola
2012-03-19
*
Move client textures to the correct place
Perttu Ahola
2012-03-19
*
Rework directory structure
Perttu Ahola
2012-03-19
*
Add the mod search path user/mods/gameid
Perttu Ahola
2012-03-19
*
Make Lua error output in log clearer
Perttu Ahola
2012-03-19
*
Do not error() on digprop_* calls but print a warning
Perttu Ahola
2012-03-19
*
Unknown nodes can be dug
Perttu Ahola
2012-03-19
*
Warn instead of completely removing minetest.digprop_whatever() Lua functions
Perttu Ahola
2012-03-19
*
Remove minetest.digprop_whatever() Lua functions (because they are useless now)
Perttu Ahola
2012-03-19
*
Update README.txt a bit
Perttu Ahola
2012-03-19
*
Update version to 0.4.dev-20120318
Perttu Ahola
2012-03-18
*
Attempt to fix build for MSVC
Perttu Ahola
2012-03-18
*
Fix getVisibleBrightness() to return sunlight visibility correctly even if no...
Perttu Ahola
2012-03-18
*
Make some things diggable by hand by using a special group oddly_breakable_by...
Perttu Ahola
2012-03-18
*
Fix old world search path for non-run-in-place build
Perttu Ahola
2012-03-18
*
Move doc/changelog.txt and doc/ancient_main_comment.txt into old/
Perttu Ahola
2012-03-18
*
Disable word wrap in vertical texts in main menu
Perttu Ahola
2012-03-18
*
Fix installation in cmake project files
Perttu Ahola
2012-03-18
*
"or" -> "||" in content_mapblock.cpp
Perttu Ahola
2012-03-18
*
Fix and tune stars
Perttu Ahola
2012-03-18
*
Do not clear address in main menu if starting a singleplayer game by double c...
Perttu Ahola
2012-03-18
*
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
*
Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-16
*
Add Client::getEnv() and remove some unnecessary wrappers
Perttu Ahola
2012-03-15
*
Revert old 4BS/s walk speed for now
Perttu Ahola
2012-03-15
*
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...
Kahrl
2012-03-15
*
Tune main menu
Perttu Ahola
2012-03-15
*
Create main menu tab "Settings" for client settings
Perttu Ahola
2012-03-15
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