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Author
Age
*
NodeDef: Clear NodeResolver related entries too in clear()
kwolekr
2015-01-04
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Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
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Fix broken android version due to new openssl not linking correct to curl
sapier
2015-01-05
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NodeResolver: Perform callback immediately if node registration phase finished
kwolekr
2015-01-04
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Fix forgotten favourite list image update of simple menu
sapier
2015-01-04
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Re-add lost way to debug simple menu on PC
sapier
2015-01-04
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Switch to official openssl version and update to 1.0.1j
sapier
2015-01-04
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Remove freezemelt documentation from lua_api.txt
Craig Robbins
2015-01-04
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Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
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Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
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LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
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Lighting: Fix nearly all issues
kwolekr
2015-01-04
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Update bundled SQLite to 3.8.7.4
Kahrl
2015-01-04
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Deduplicate code and use stdlib in string functions
ShadowNinja
2015-01-03
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Fix crash if NodeResolver destroyed before pending any node resolutions
kwolekr
2015-01-03
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Rewrite lua_api.txt into Markdown format
Wuzzy
2015-01-03
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More consistent progress bar from 0-100 on startup
sapier
2015-01-02
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Speedup initial android startup on some devices by factor 10 or more
sapier
2015-01-02
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Fix rounding error in font size making main menu and in game font sizes incon...
sapier
2015-01-02
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MgV5/6/7: Generate dungeons above water level
paramat
2015-01-01
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Mgv7: Remove range limits on mountain height to enable modification through ....
paramat
2015-01-01
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Fix map parameter load order
kwolekr
2014-12-30
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Add display_gamma option for client
Craig Robbins
2014-12-31
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Fix endian.h include for FreeBSD
Dmitry Marakasov
2014-12-30
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Cleanup updateCameraDirection and fix random input not working
Craig Robbins
2014-12-30
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Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
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Decoration: Fix default parameter values
kwolekr
2014-12-30
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Fix documentation for string functions
Diego MartÃnez
2014-12-30
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Add support back for resolving group names in NodeResolver
kwolekr
2014-12-29
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Fix some lingering code style issues
kwolekr
2014-12-29
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Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)
kwolekr
2014-12-29
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Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
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Expose mapgen parameters on scripting init
kwolekr
2014-12-29
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Ignore downloaded public serverlist if public_serverlist is false
Kahrl
2014-12-30
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Center status text for better visibility.
Kodexky
2014-12-30
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Add extra buttons to Android GUI. All icons are licensed by freepik.com under...
Kodexky
2014-12-30
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Update Japanese Translation
Rui
2014-12-30
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Add util/bump_version.sh
Kahrl
2014-12-30
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Fix -Wtype-limits warnings and remove disabling of -Wtype-limits
Craig Robbins
2014-12-29
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Print unit test failures to dstream
kwolekr
2014-12-29
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FontEngine: Don't use file extension to check font file compatibility
kwolekr
2014-12-29
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LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
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LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...
kwolekr
2014-12-28
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Fix MSVC compiler warning about passing this pointer in initializer list
sapier
2014-12-28
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Faster string.split implementation.
Diego Martinez
2014-12-28
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MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...
fz72
2014-12-28
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Skip further loading of client if there was an exit signal
Christophe Piveteau
2014-12-28
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Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
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Cavegen: Fix copy & paste error (solves #2020)
kwolekr
2014-12-28
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Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
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