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*
Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
Perttu Ahola
2011-05-03
*
comment update
Perttu Ahola
2011-05-03
*
random comment updates
Perttu Ahola
2011-04-30
*
added cobblestone to the texture atlas
Perttu Ahola
2011-04-29
*
changelog update
Perttu Ahola
2011-04-29
*
made proper skyboxes for dawn/evening and night
Perttu Ahola
2011-04-29
*
Tweaked clouds a bit
Perttu Ahola
2011-04-29
*
updated changelog
Perttu Ahola
2011-04-29
*
added simple skybox
Perttu Ahola
2011-04-29
*
added clouds
Perttu Ahola
2011-04-29
*
didn't actually change everything, just re-saved the grass texture.
Perttu Ahola
2011-04-29
*
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-29
*
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-27
*
forgot to change one thing back
Perttu Ahola
2011-04-26
*
tested out and commented out some new stuff for the terrain generator, to be ...
Perttu Ahola
2011-04-26
*
A small fix to unnecessary saving of map metadata
Perttu Ahola
2011-04-26
*
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
*
Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-25
*
Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
*
fix to the previous commit
Perttu Ahola
2011-04-25
*
server to print version in chat
Perttu Ahola
2011-04-25
*
Tuned polygon generation to sort the triangles for nicer gradients
Perttu Ahola
2011-04-24
*
...Now the tesselation should actually work
Perttu Ahola
2011-04-24
*
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
*
Added tag 20110424_0 for changeset 10be2b71f965
Perttu Ahola
2011-04-24
*
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
*
cleaned the smooth lighting code a bit
Perttu Ahola
2011-04-24
*
disable tiling of textures only if smooth lighting is used
Perttu Ahola
2011-04-24
*
Added a setting for disabling smooth lighting. Updated changelog.
Perttu Ahola
2011-04-24
*
Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...
Perttu Ahola
2011-04-24
*
removed /usr prefix from install paths
Perttu Ahola
2011-04-24
*
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-24
*
updated changelog
Perttu Ahola
2011-04-23
*
changed version for making a test binary
Perttu Ahola
2011-04-23
*
fix to the previous commit
Perttu Ahola
2011-04-23
*
tuned error reporting a bit
Perttu Ahola
2011-04-23
*
port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
*
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
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cleaning up main.cpp a bit
Perttu Ahola
2011-04-23
*
fixed flowing water lighting when it is below a solid block
Perttu Ahola
2011-04-23
*
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
*
set client to not show hp if server doesn't support it
Perttu Ahola
2011-04-21
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
*
item drop multiplication fix
Perttu Ahola
2011-04-19
*
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-15
*
fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-12
*
fixing
Perttu Ahola
2011-04-12
*
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
*
updated example map generator python script
Perttu Ahola
2011-04-11
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