| Commit message (Collapse) | Author | Age |
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"true"
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* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
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old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
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As agreed to by kahrl
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This not only makes the vector functions faster, but also makes them more
consistent with other functions.
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'torchlike' like used for drawtype 'plantlike'
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Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
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Conflicts:
src/script/lua_api/l_object.cpp
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6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step
from 0.05s to 0.1s
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