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Author
Age
...
*
SQLite rollback
Mario Barrera
2013-11-27
*
Fix line_of_sight (AGAIN)
sapier
2013-11-25
*
Reenable -dev suffix
PilzAdam
2013-11-24
*
Bump version to 0.4.8
kwolekr
2013-11-24
*
Don't continue trying to deserialize blank block data
kwolekr
2013-11-24
*
Temporary disable local install button due to irrlicht dialog breaking locali...
sapier
2013-11-24
*
Fix my name (doesn't display correctly because of utf8 characters)
Novatux
2013-11-23
*
Fix rename modpack button not working, fixes #1019
Sfan5
2013-11-23
*
Run updatepo.sh
PilzAdam
2013-11-23
*
Translated using Weblate (Spanish)
Pablo Lezaeta
2013-11-23
*
Translated using Weblate (Russian)
Anton Tsyganenko
2013-11-23
*
Translated using Weblate (Polish)
Maciej Kasatkin
2013-11-23
*
Translated using Weblate (Czech)
Jakub Vaněk
2013-11-23
*
Translated using Weblate (Romanian)
King Artur
2013-11-23
*
Translated using Weblate (Czech)
Jakub Vaněk
2013-11-23
*
Translated using Weblate (Czech)
Frantisek Simorda
2013-11-23
*
Translated using Weblate (Spanish)
Pablo Lezaeta
2013-11-23
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
*
Translated using Weblate (Spanish)
Pablo Lezaeta
2013-11-23
*
Translated using Weblate (Czech)
Petr Hála
2013-11-23
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
*
Translated using Weblate (Czech)
Heisenberg CZE
2013-11-23
*
Translated using Weblate (Czech)
Petr Hála
2013-11-23
*
Fix invalid escape sequence in database migration code
Kahrl
2013-11-23
*
Prevent enabling Shaders if Direct3D is used
Sfan5
2013-11-23
*
Fix crash when pressing Enter key in formspec menu
Kahrl
2013-11-23
*
Fix usage of 'minetest' where 'engine' was intended
ShadowNinja
2013-11-21
*
Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-21
*
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
*
Mapgen V6: Respect water_level setting
kwolekr
2013-11-21
*
Fix modmanager screenshot path
BlockMen
2013-11-19
*
fix gettext compile issues under win32
MetaDucky
2013-11-18
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
*
Increase liquid_loop_max to 10000 again
PilzAdam
2013-11-17
*
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
*
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
*
Add missing RequestQueue doc
sapier
2013-11-17
*
Fix multicaller support in RequestQueue
sapier
2013-11-17
*
Do the same for LevelDB interface
kwolekr
2013-11-17
*
Handle blank blocks in database
kwolekr
2013-11-17
*
Revert "Don't use msvc libs for mingw build"
kwolekr
2013-11-17
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
*
Prevent shaders from being created when disabled
kwolekr
2013-11-17
*
Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...
sapier
2013-11-17
*
Don't use msvc libs for mingw build
sapier
2013-11-17
*
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2013-11-17
*
Actually fix weather
kwolekr
2013-11-17
*
Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-16
*
fixed array limit check when reading Lua specialtiles table
MetaDucky
2013-11-16
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
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