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Author
Age
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
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Pushing typo fix introduced in b7ee608e70f8e031e3e01c9672bedb16efa648b8
Loic Blot
2017-08-29
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Bump minimal protocol version to 36 (#6319)
SmallJoker
2017-08-29
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Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
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Fix mistake when calling on_priv_grant/revoke, and document them (#6341)
rubenwardy
2017-08-29
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Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
paramat
2017-08-28
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mapblock_mesh.cpp: Fix code style and simplify a bit code (#4558)
you
2017-08-28
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Clientevent refactor (#6320)
Loïc Blot
2017-08-28
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Pass SharedBuffer as value to increment reference count
Loïc Blot
2017-08-28
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Use crack animation on all tile layers (#6104)
Dániel Juhász
2017-08-28
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Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)
Nathanaël Courant
2017-08-27
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Lua API: Add function to deregister single biomes (#5445)
zeuner
2017-08-27
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core.get_objects_inside_radius: Omit removed objects (#6318)
you
2017-08-27
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More readable default controls in README
Dharkael
2017-08-27
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Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
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Alternative code for slipping (#6256)
Ben Deutsch
2017-08-26
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Android stepheight: Only increase if 'touching ground' (#6313)
Paramat
2017-08-26
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Mgfractal: Use 'switch case' instead of 'if else' (#6314)
Paramat
2017-08-26
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Add on_grant and on_revoke callbacks (#4713)
rubenwardy
2017-08-26
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Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
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Network cleanup (#6310)
Loïc Blot
2017-08-25
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Overlays for wield and inventory images (#6107)
Dániel Juhász
2017-08-25
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Translations: prevent remote crash with invalid translations
Ekdohibs
2017-08-25
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Builtin item: Tidy up (#4370)
SmallJoker
2017-08-24
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Add translation of LANG_CODE in all languages
Ekdohibs
2017-08-24
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Fix updatepo.sh and run it.
Ekdohibs
2017-08-24
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Add clientside translations.
Ekdohibs
2017-08-24
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Verify compiler version before building anything (#6293)
Loïc Blot
2017-08-24
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Dont define min/max macros in minwindef.h (#6308)
adrido
2017-08-24
*
Fix OSX builds caused by __WORDSIZE again (#6307)
Pavel Puchkin
2017-08-24
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Make entity selection and collision boxes independently settable (#6218)
stujones11
2017-08-24
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Fix Android node selection distance (#6187)
Dániel Juhász
2017-08-24
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Safe digging and placing (#6127)
Ben Deutsch
2017-08-24
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Network cleanup (#6302)
Loïc Blot
2017-08-24
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Fix OSX builds (closes #6289, fixes #6270) (#6306)
Pavel Puchkin
2017-08-24
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Respect object property hp_max field for players (#6287)
SmallJoker
2017-08-23
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Do not add base position to player selection box (#6241)
stujones11
2017-08-23
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serialize: use a temporary for SerializeException
Loïc Blot
2017-08-21
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Mgv6: Remove incorrectly defined and unused 'volume nodes'
paramat
2017-08-20
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Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-20
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Fix a formspec crash triggered by ae9b5e00989756bb676429530dfe81039009001c
Loic Blot
2017-08-20
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Add missing ENABLE_SYSTEM_JSONCPP in docs
Loic Blot
2017-08-20
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Change BS constant from implicit double to float (#6286)
Jens Rottmann
2017-08-20
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Modernize code: very last fixes (#6290)
Loïc Blot
2017-08-20
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Travis-ci build: fix osx jpeg installation failure, git ambiguous argument er...
Juozas
2017-08-20
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New version scheme (#6292)
Loïc Blot
2017-08-20
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Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
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Fix shader.h inclusion place in game.cpp
Loïc Blot
2017-08-19
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Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
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Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
Loïc Blot
2017-08-19
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