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* Ignore old entities from 0.3.Novatux2015-02-17
* Remove old comment from Network Rework Patch 2/4Loic Blot2015-02-17
* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot2015-02-17
* SAO: re-add old ActiveObjectTypes for a future migration layerLoic Blot2015-02-17
* SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...Loic Blot2015-02-17
* Add player direction to on-screen debug textYaman2015-02-17
* Add LevelDB and redis to Travis Linux buildssfan52015-02-16
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-16
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-16
* Fix minetest.item_eat's replace_with_item, fixes #2292rubenwardy2015-02-16
* Fix unit test if there isn't a localhost address (for example FreeBSD jails),...Loic Blot2015-02-15
* Fix unit test if there isn't a localhost address (for example FreeBSD jails)Loic Blot2015-02-15
* Only do the IPv6 unit test if IPv6 is enabledLoic Blot2015-02-15
* Updated Spanish translationsngosang2015-02-15
* Fix issue #2278, Connection sent before address data loadingLoic Blot2015-02-14
* Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since 146f77fdb75083...Loic Blot2015-02-14
* Fix crash on passing false as value in table to table.copy(t)est312015-02-14
* Suppress CGUITTFONT build warningsCraig Robbins2015-02-13
* Add german and french translation for minetest.desktopLoic Blot2015-02-12
* Update czech translationJakub Vaněk2015-02-12
* Minor fixes in translationsngosang2015-02-12
* Fix gettext on MSVCBlockMen2015-02-12
* Fix .zip extraction (mod store)ngosang2015-02-12
* main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot2015-02-12
* Fix store.lua bug: default screenshotRui2015-02-12
* Fix tab_mods.lua: default screenshot patchRui2015-02-12
* Remove unused variables to make clang happyLoic Blot2015-02-12
* Small changes in the style of controlsngosang2015-02-12
* Make Clang happy with lua lauxlib.c.Loic Blot2015-02-12
* Enable LUA_USE_POSIX if possible in bundled Luaest312015-02-12
* Fix Android compile warningCraig Robbins2015-02-12
* Fix 'Download complete' dialog in the mods storengosang2015-02-11
* Don't permit to open inventory is playerCAO isn't present. This prevent to op...Loic Blot2015-02-11
* Fix issue #2279. ok @zeno-Loic Blot2015-02-11
* Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-Loic Blot2015-02-11
* Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins2015-02-11
* Fix Android build of narrow_to_wideShadowNinja2015-02-11
* Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha...Craig Robbins2015-02-11
* Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins2015-02-11
* Fix FTBFS on GNU/Hurd platformMarkus Koschany2015-02-11
* Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @cele...Craig Robbins2015-02-10
* Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. o...Loic Blot2015-02-10
* README.txt: Simplify initial build steps by using git to fetch sourcesest312015-02-10
* Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::checkLoic Blot2015-02-10
* Fix Exit to OS button focus in Pause Menungosang2015-02-10
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-10
* Hud: Modify Y-positioning of health/breath starbars to prevent overlapping wi...kwolekr2015-02-08
* Fix rebase bug, make render loop use cache settinggregorycu2015-02-07
* Fix warnings in CGUITTFont.cppCraig Robbins2015-02-06
* Fix gettextShadowNinja2015-02-05