Commit message (Collapse) | Author | Age | |
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* | Don't do formspec escaping twice for loading description | est31 | 2015-08-14 |
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* | minimap: Add ability to disable from server | kwolekr | 2015-08-13 |
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* | game.cpp: Update cached settings | est31 | 2015-08-13 |
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* | Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6 | Perttu Ahola | 2015-08-13 |
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* | Add count based unload limit for mapblocks | est31 | 2015-08-13 |
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* | SAPI: Track last executed mod and include in error messages | kwolekr | 2015-08-12 |
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* | Fix Lua PcgRandom | est31 | 2015-08-12 |
| | | | | | | | | | | | | | | | | Before, this lua code led to a crash: local pcg = PcgRandom(42) local value = pcg:next() This was because if you called s32 PcgRandom::range(min, max) with the minimum and maximum possible values for s32 integers (which the lua binding code did), u32 PcgRandom::range(bound) got called with 0 as the bound. The bound however is one above the maximum value, so 0 is a "special" value to pass to this function. This commit fixes the lua crash by assigning the RNG's full range to the bound 0, which is also fits to the "maximum is bound - 1" principle, as (u32)-1 is the maximum value in the u32 range. | ||
* | Treegen: Rename pine tree mapgen alias | paramat | 2015-08-10 |
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* | Fix intlGUIEditBox leak and uninitialized value in Mapper (reported by valgrind) | Kahrl | 2015-08-10 |
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* | Make NetworkPacket respect serialized string size limits | kwolekr | 2015-08-10 |
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* | Display Lua memory usage at the time of Out-of-Memory error | kwolekr | 2015-08-10 |
| | | | | Also misc. minor cleanups | ||
* | Fix segfaults caused by the Environment not being initialized yet | rubenwardy | 2015-08-09 |
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* | Translated using Weblate (German) | sfan5 | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Update Spanish translation. | Diego Martinez | 2015-08-09 |
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* | Remove unused file | Loic Blot | 2015-08-09 |
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* | Translated using Weblate (Hungarian) | Kisbenedek Márton | 2015-08-09 |
| | | | | Currently translated at 91.1% (246 of 270 strings) | ||
* | Translated using Weblate (Russian) | Andrey K | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Translated using Weblate (German) | est31 | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Translated using Weblate (German) | Jackie Coe | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Translated using Weblate (German) | Jackie Coe | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Translated using Weblate (Japanese) | Rui | 2015-08-09 |
| | | | | Currently translated at 100.0% (270 of 270 strings) | ||
* | Translated using Weblate (German) | est31 | 2015-08-09 |
| | | | | Currently translated at 99.6% (269 of 270 strings) | ||
* | Translated using Weblate (French) | Jean-Patrick G | 2015-08-09 |
| | | | | Currently translated at 96.2% (260 of 270 strings) | ||
* | Translated using Weblate (Japanese) | Rui | 2015-08-09 |
| | | | | Currently translated at 96.2% (260 of 270 strings) | ||
* | Translated using Weblate (German) | est31 | 2015-08-09 |
| | | | | Currently translated at 99.6% (269 of 270 strings) | ||
* | Translated using Weblate (French) | Jean-Patrick G | 2015-08-09 |
| | | | | Currently translated at 96.2% (260 of 270 strings) | ||
* | Fix camera updates being toggled by N key in release mode (#2762) | Kahrl | 2015-08-07 |
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* | Fix detection of sneaking node | gregorycu | 2015-08-06 |
| | | | | This fixes bug 1551 | ||
* | Fix BufferedPacket race condition (fixes #2983) | kwolekr | 2015-08-06 |
| | | | | | This was caused by the use the non-threadsafe SharedBuffer in a threaded context. | ||
* | Fix critical vulnerabilities and bugs with NetworkPacket | kwolekr | 2015-08-06 |
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* | Initialize random for verification key generation too | est31 | 2015-08-06 |
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* | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 |
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* | connection: Make assertions non-fatal for received data | kwolekr | 2015-08-05 |
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* | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | 2015-08-05 |
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* | Cavegen V6: Make all caves consistent with 0.4.12 stable | paramat | 2015-08-03 |
| | | | | | | | When tunnels entirely above ground were avoided, the missing pseudorandom calls changed the allowed caves. Now, above ground tunnels are not placed while still running all previous pseudorandom calls. | ||
* | Biome API: Make fallback biome stone and water, disable filler | paramat | 2015-08-03 |
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* | src/util/numeric.{cpp,h}: Fix FacePositionCache data race | Břetislav Štec | 2015-08-02 |
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* | Fix "bouncy" blocks | Miner59 | 2015-08-02 |
| | | | | Before players "bounced" too high. Now, while still allowing to bounce, higher speed bounces are throttled. | ||
* | src/client/tile.cpp: Fix reference counting | Břetislav Štec | 2015-08-02 |
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* | Android: fix sound issue, and gitignore | est31 | 2015-08-02 |
| | | | | | | | | | | | | | | | Previously, sound failed due to errors with hardfp abi build instructions. As the problem couldn't be found, the softfp compatible abi was chosen instead. This move will cause a small performance overhead, but due to the abi being armeabi-v7a, the internal calculations will still be done using the FPU. We also fix some issues with ABI information passing. However, the fixes aren't sufficient to get sound working. The patch also fixes an issue with the gitignore file. | ||
* | Actually document what minetest.is_protected should do | est31 | 2015-08-02 |
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* | Add map limit config option | rubenwardy | 2015-08-02 |
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* | Prepend "Lua: " before lua exceptions | Břetislav Štec | 2015-08-02 |
| | | | | | src/server.cpp src/emerge.cpp | ||
* | src/wieldmesh.cpp: Fix mesh extrusion memory leak | Břetislav Štec | 2015-08-02 |
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* | src/client.cpp: Fix mapper memory leak | Břetislav Štec | 2015-08-02 |
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* | Improve accuracy and safety of float serialization | kwolekr | 2015-08-01 |
| | | | | | | | | | Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly introduces an error of 1 ULP. With this patch, an exact comparison of a floating point literal with the deserialized F1000 form representing it is now guaranteed to be successful. In addition, the maxmium and minimum safely representible floating point numbers are now well-defined as constants. | ||
* | Clean up util/serialization.{cpp,h} and add unit tests | kwolekr | 2015-08-01 |
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* | src/environment.cpp: Fix NULL pointer dereference | Břetislav Štec | 2015-08-01 |
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* | src/network/connection.h: Fix race condition | Břetislav Štec | 2015-08-01 |
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* | Android: Add githash header to spare rebuilds after new commits | est31 | 2015-08-01 |
| | | | | | | | | | | Before, android_version.h got changed at every new commit. Now, we only change it with new minetest releases. Analogous to how cmake does it, we add an android_version_githash.h file that communicates the git hash to C++ code. Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable calculation inside the whole makefile. |