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Translated using Weblate (Turkish)
Oğuz Ersen
2022-01-25
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Translated using Weblate (Russian)
Andrei Stepanov
2022-01-25
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Translated using Weblate (Italian)
Simone Starace
2022-01-25
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Translated using Weblate (Indonesian)
Muhammad Rifqi Priyo Susanto
2022-01-25
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Translated using Weblate (German)
Wuzzy
2022-01-25
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Translated using Weblate (French)
waxtatect
2022-01-25
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Cancel emerge callbacks on shutdown
Jude Melton-Houghton
2022-01-23
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Bump formspec version (#11980)
Vincent Robinson
2022-01-23
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Make sure nightRatio is always greater than zero.
Dmitry Kostenko
2022-01-22
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Fix consistency of sky sun/moon texture behaviour
sfan5
2022-01-22
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Allow resetting celestial vault elements by leaving its arguments empty (#11922)
Zughy
2022-01-22
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Fix local animation not instantly updating after being set
sfan5
2022-01-19
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Free arguments of cancelled minetest.after() jobs
sfan5
2022-01-19
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Main menu: Fix automatic dependency enables on doubleclick
SmallJoker
2022-01-19
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Optimize folder handling in 'files' mod storage backend
sfan5
2022-01-17
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Bump IrrlichtMt to 1.9.0mt4 in CI
sfan5
2022-01-16
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Reset override material in anaglyph
Dmitry Kostenko
2022-01-16
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Give the ASCII console splash a facelift
Alex
2022-01-15
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Minor improvements to Lua sandbox
sfan5
2022-01-15
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Improve situation around race condition with dynamic_add_media during client ...
sfan5
2022-01-15
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Don't call on_dieplayer callback two times (#11874)
savilli
2022-01-15
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Update compiler versions in CI
sfan5
2022-01-15
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Raise minimum compiler versions
sfan5
2022-01-15
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Add client/mod_storage.sqlite to .gitignore
Dmitry Kostenko
2022-01-13
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Fix NodeDef backwards compatibility to 5.3.0 (#11942)
SmallJoker
2022-01-12
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Mainmenu game-related changes (#11887)
sfan5
2022-01-09
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Copy smoothing note to gui_scaling_filter description
Lars Mueller
2022-01-09
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Formspec: Fix bgcolor and set_focus checks
SmallJoker
2022-01-09
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Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
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Fully remove bitmap font support (#11863)
sfan5
2022-01-08
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Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
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Fix damage wraparound if very high damage (#11872)
Wuzzy
2022-01-06
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Fix incorrect bit positions in paramtype documentation
Aritz Erkiaga
2022-01-06
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Base formspec coordinate size on padded screensize
Vincent Robinson
2022-01-04
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Inventory: Add ServerEnv checks for calls during script init
SmallJoker
2022-01-04
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Fix vector.from_string returning a table without vector metatable
Desour
2022-01-02
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Cap damage overlay duration to 1 second (#11871)
Wuzzy
2022-01-02
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Fix shadow mapping when PCF is disabled (#11888)
x2048
2022-01-02
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Recalculate normals before adding mesh to the scene
x2048
2022-01-02
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Better document sky_color scope (#11892)
Zughy
2022-01-01
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Print announce error response (#11878)
ShadowNinja
2022-01-01
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Add padding[] element to formspecs (#11821)
Vincent Robinson
2021-12-30
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Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-30
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Formspec: Unify argument checks (#11851)
SmallJoker
2021-12-29
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Socket-related cleanups
sfan5
2021-12-29
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Remove unused (de)serializeAttributes() methods
ROllerozxa
2021-12-29
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Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-29
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Fix segfault in drawItems() due to missing inventory list
SmallJoker
2021-12-29
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Fix check that denies new clients from a singleplayer session
savilli
2021-12-28
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Automatically use SSE registers for FP operations on i386 (#11853)
William L. DeRieux IV
2021-12-28
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