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* Remove unsupported extensions from list in tile.cpphecktest2021-07-29
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* buildbot: Readd missing IrrlichtMt DLLssfan52021-07-27
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-27
* Improve documentation of tools (#11128)Wuzzy2021-07-27
* ContentDB: Add reason to downloads (#10876)rubenwardy2021-07-27
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-25
* Add smooth light-shadow transition at noon (#11430)x20482021-07-25
* Document glasslikeliquidlevel merge bits (#11479)random-geek2021-07-25
* Remove unused ITextSceneNode header (#11476)hecks2021-07-22
* Remove unused header includeshecks2021-07-21
* Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0sfan52021-07-20
* CSM: Do not index files within hidden directoriesSmallJoker2021-07-17
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Fix documented default colors for set_skyHugues Ross2021-07-14
* Remove hardcoded "You died." message in chat (#11443)Wuzzy2021-07-12
* Fix revoke debug privs not reliably turn off stuff (#11409)Wuzzy2021-07-12
* Fix build on Ubuntu 16.04 and macOSsfan52021-07-12
* Avoid draw list and shadow map update in the same frame to reduce dtime jitte...x20482021-07-11
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-11
* Refactor video driver name retrieval (#11413)hecks2021-07-11
* Fix typo in lua_api.txthecktest2021-07-10
* Script API: Fix segfault in remove_detached_inventorySmallJoker2021-07-10
* Use `persistence` instead of `persist` in NoiseParams examplesLean Rada2021-07-10
* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-09
* Add .editorconfig (#11412)hecks2021-07-03
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-30
* Remove unsupported video drivers (#11395)hecks2021-06-30
* Run on_grant and on_revoke callbacks after privs change (#11387)AFCMS2021-06-30
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-30
* Fix spurious shadow enablement in mainmenusfan52021-06-30
* Use user provided lib/irrlichtmt if available (#11276)NeroBurner2021-06-29
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-24
* Perform some quality assurance for translation strings (#11375)Wuzzy2021-06-23
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-23
* Buildbot: Use posix on Win64 builds if available (#11355)Juozas2021-06-22
* Server: Ignore whitespace-only chat messagesSmallJoker2021-06-22
* Document hypertext escaping (#11374)Wuzzy2021-06-22
* Move build/android directory to root of project (#11283)NeroBurner2021-06-21
* Update builtin locale (#11371)Wuzzy2021-06-21
* Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV2021-06-21
* Update Dockerfile and improve build speed (#11313)Bensuperpc2021-06-21
* Fix some typos in builtin (#11370)Wuzzy2021-06-21
* Inventory: show error on invalid list names (#11368)SmallJoker2021-06-20
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-20
* Make chat web links clickable (#11092)pecksin2021-06-20
* Add roadmap (#10536)rubenwardy2021-06-17
* Update translation filesupdatepo.sh2021-06-16
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-06-16