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* Bump protocol to 26est312015-07-24
| | | | | | | This was needed due to the TileDef serialisation changes. Originally it has been planned to also add utf-8 based chat to 26, but chat changes aren't final yet, so they are done in one change, after the release, and not two small ones, causing us having to be compliant to three versions of the packet.
* Update my nameNovatux2015-07-24
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* Optional reconnect functionalityest312015-07-23
| | | | | | Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
* Fix issues with light of attached CAOsRealBadAngel2015-07-23
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* Add note that chat messages can be marked as handled.Robert Zenz2015-07-22
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* Conf.example: Update mgv7 noise parametersparamat2015-07-22
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* Mgv7: Use density noise + density gradient for mountain terrainparamat2015-07-21
| | | | Tune and optimise noise parameters
* Add wielded (and CAOs) shaderRealBadAngel2015-07-21
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* Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan52015-07-21
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* Clarify docs for auth.cpp methodest312015-07-21
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* Ask auth handler to create auth when a default password is setest312015-07-21
| | | | | -> Fix server crash with protocol >=25 if a default password is set. -> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
* Document game main menu image systemest312015-07-21
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* Allow random menu images for subgamessfan52015-07-21
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* Remove profiler.h include where it's not needed. Remove some unreachable and ↵Loic Blot2015-07-21
| | | | very old code
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-20
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* MoveItemSomewhere double bugfixest312015-07-19
| | | | | | -> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself. -> Fix bug where MoveSomewhere would needlessly call callbacks. -> Remove trailing whitespaces
* Cavegen: Mgv6: No small caves entirely above groundparamat2015-07-19
| | | | | Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code
* Refactor particle code to remove the while loopsTeTpaAka2015-07-18
| | | | Replaces while loops with proper getfield calls
* Update toolchain_mingw64.cmakeRui2015-07-18
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* Add antialiasing UI settingMark Schreiber2015-07-18
| | | | | | | | | The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
* Add ability to specify coordinates for /spawnentityMarcin2015-07-18
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* Make acc and vel deprecated in add_particle and search for acceleration and ↵TeTpaAka2015-07-18
| | | | | | velocity instead The doc and the actual behaviour differed.
* Fix a typo in comment of CMakeLists.txtD Laboratory2015-07-18
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* Change texture pack description file nameExcaliburZero2015-07-18
| | | | | | Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs. Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-18
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* Display an access denied message when client detects a server timeoutKahrl2015-07-17
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* Run updatepo.shest312015-07-17
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* Translated using Weblate (Turkish)Michal Čihař2015-07-17
| | | | Currently translated at 100.0% (269 of 269 strings)
* Translated using Weblate (Japanese)Rui2015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (Japanese)sfan52015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (Korean)Tae Lim Kook2015-07-17
| | | | Currently translated at 1.7% (4 of 235 strings)
* Translated using Weblate (Japanese)Tae Lim Kook2015-07-17
| | | | Currently translated at 100.0% (264 of 264 strings)
* Translated using Weblate (French)Jean-Patrick G2015-07-17
| | | | Currently translated at 99.1% (233 of 235 strings)
* Translated using Weblate (Italian)Michal Čihař2015-07-17
| | | | Currently translated at 82.5% (194 of 235 strings)
* Server kicks: make messages configurable, cache wstringest312015-07-17
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* Kick players when shutting down server and there is a crash due to a Lua ↵nerzhul2015-07-16
| | | | stack exception
* Fix relief mapping issuesRealBadAngel2015-07-16
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* Make serialization error message translatableKahrl2015-07-14
| | | | Also don't show "probably running a different version" message in simple singleplayer mode
* connection.cpp: remove unused constructorLoic Blot2015-07-14
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* Increase limit of serialized long stringskwolekr2015-07-14
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* Remove raw message output on AOM deserialization failurekwolekr2015-07-13
| | | | Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
* Add more robust error checking to deSerialize*String routineskwolekr2015-07-13
| | | | | Add serializeHexString() Clean up util/serialize.cpp
* Minimal: Remove recently added unnecessary nodesparamat2015-07-14
| | | | Fix 'is ground content' for some nodes
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-13
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* Fix remnant bugs on mainmenujp2015-07-10
| | | | | - Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists
* Fix damage flash when damage disabledkwolekr2015-07-10
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* Misc. minor fixeskwolekr2015-07-10
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* Little coding style fix on porting.hLoic Blot2015-07-10
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* Settings: pass name to callbacks by referenceest312015-07-09
| | | | Spare some copies.
* Update clouds enable_3d_clouds when setting changedest312015-07-09
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