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*
Fix prepreprocessor error in thread.h (related to C++11 threads)
Craig Robbins
2016-04-30
*
Mapgen: Make 3D noise tunnels' width settable
paramat
2016-04-28
*
Fix race on thread creation
ShadowNinja
2016-04-28
*
Upgrade Android build to Gradle build system
ShadowNinja
2016-04-28
*
Avoid teleporting player if /teleport coords are out-of-range
tenplus1
2016-04-29
*
Android menu: Unified serverlist
kilbith
2016-04-28
*
Builtin: Add basic_privs setting
rubenwardy
2016-04-28
*
Mainmenu: Standardize the menu button order and sizes
SmallJoker
2016-04-28
*
Handle particle spawners in env and delete expired ids
obneq
2016-04-28
*
Android: Update dependencies, GMP was required as a dependency
Maksim Gamarnik
2016-04-26
*
Inventory: Make ItemStack with different metadata not stackable
Xunto
2016-04-26
*
tile.cpp: Automatically upscale lower resolution texture
SmallJoker
2016-04-25
*
Make GUIEngine use pause_fps_max not fps_max
gregorycu
2016-04-24
*
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
*
Fix bug that was leading to oversized tooltips containing multiline text when...
Xunto
2016-04-23
*
Fix mainmenu code downloading the public serverlist twice.
Ekdohibs
2016-04-22
*
CONTRIBUTING: disallow signed git commits
est31
2016-04-22
*
Make logging use a fixed-length buffer to avoid race conditions.
Ekdohibs
2016-04-21
*
Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
paramat
2016-04-21
*
Textures: Replace menu background fallback dirt_bg.png with empty sky texture
paramat
2016-04-21
*
Fix timer initialization.
Auke Kok
2016-04-21
*
Mainmenu: Code cleaning
kilbith
2016-04-20
*
Mainmenu: Unify favorite servers with main serverlist
kilbith
2016-04-20
*
Mgv7: Combine mountain terrain generation with base terrain generation
paramat
2016-04-20
*
falling: walk 4 additional diagonally down directions.
Auke Kok
2016-04-20
*
Mainmenu: Still support favorites if send_pre_v25_init is disabled
est31
2016-04-15
*
mainmenu: Tidy up logic in is_server_protocol_compat() (#3997)
SmallJoker
2016-04-15
*
Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
*
Fix inventory hud scaling
rubenwardy
2016-04-12
*
Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
paramat
2016-04-12
*
Mgv5: Optimise tunnels, add biome material in entrances
paramat
2016-04-12
*
Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
*
Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-11
*
Minimap: revert change from RGBA to Indexed
Auke Kok
2016-04-11
*
Convert nodeupdate to non-recursive
Auke Kok
2016-04-11
*
Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
*
Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-04-10
*
Update CSRP-GMP to commit deaa11a7c29a73008
est31
2016-04-10
*
Document hpchange callback ordering thing (#3981)
raymoo
2016-04-10
*
Minimap: "North" indicator arrow for circle minimap
Auke Kok
2016-04-08
*
Mainmenu: Refactor tab UI code
Rui914
2016-04-08
*
Fix ncurses lookup on Arch Linux
David Knapp
2016-04-08
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Re-add and disable blit_with_interpolate_overlay
kwolekr
2016-04-07
*
Clearer explanation of [colorize with alpha
Samuel Sieb
2016-04-07
*
Fix #3955 (player dying on login).
Nathanaƫl Courant
2016-04-06
*
Fix compiler warnings from "Add an option to colorize to respect the destinat...
Samuel Sieb
2016-04-06
*
Add an option to colorize to respect the destination alpha
Samuel Sieb
2016-04-03
*
Dungeongen: Update disabled torch placement code
kinokoio
2016-04-03
*
Fix nametag hiding
est31
2016-04-02
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