| Commit message (Collapse) | Author | Age |
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* Have the server send the player list to the client
Currently the client generates the player list based on the Client active object list, the issue with this is that we can't be sure all player active objects will be sent to the client, so this could result in players showing up when someone run `/status` but auto complete not working with their nick and CSM not being aware of the player
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* C++11 patchset 5: use std::threads and remove old compat layer
* use pragma once in modified headers
* use C++11 function delete for object copy
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Minetest does not have 'run'.
Automatic forwards is very often used while flying or swimming, so a general
word is more suitable.
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sqlite. (#5940)
* Use a settings object when generating world.mt and set player_backend to sqlite.
* Update subgame.cpp
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* [CSM] Add function to get player privileges + move related help functions to common
* Added @Zeno- const
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This modification was forgotten at release
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* Fix event LINT & remove default constructor/destructors
* remove compat code & modernize autolock header
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This reverts commit 599e13e95e81aadb959c9f3715aec9b425ede084.
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Add `core.get_clientmodpath` to main menu API (also possible in async calls).
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+ indent fix
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* Move GCC to GCC 6 & GCC 7
* Move Clang to Clang 3.6 & Clang 4.0
* LINT moves from Clang 3.9 to Clang 4.0
* Move XCode 7.3 to 8.0
* Use more travis tricks to install compilers instead of adding complexity to our build script
* Clang format fixes on checked files (compat Cpp11 instead of Cpp03)
* Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial)
* Drop mingw cmake generated files and add them to gitignore
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* Mapgen v6: Use snow blocks in tundra and remove them from taiga
* Use snowblocks in tundra above dirt with snow
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This function only removes player meta data,
not player authentication data.
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The following algorithm was used when selecting contributors:
* Every non-trivial contributor from the current release,
Non-trivial meaning more than X non-trivial commits, not counting documentation/translation changes
* The top Y contributors from the last 4 years.
* Previous contributor means no contributions since a few months before the last release.
In the future this should be automated
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Currently translated at 77.6% (795 of 1024 strings)
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Currently translated at 38.1% (391 of 1024 strings)
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Currently translated at 61.3% (628 of 1024 strings)
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Currently translated at 48.2% (494 of 1024 strings)
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Currently translated at 79.7% (817 of 1024 strings)
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Currently translated at 12.1% (124 of 1024 strings)
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Currently translated at 11.0% (113 of 1024 strings)
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Currently translated at 10.9% (112 of 1024 strings)
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Currently translated at 90.2% (924 of 1024 strings)
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Currently translated at 94.5% (968 of 1024 strings)
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Currently translated at 84.2% (863 of 1024 strings)
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Currently translated at 100.0% (1024 of 1024 strings)
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Currently translated at 88.6% (908 of 1024 strings)
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Currently translated at 88.5% (907 of 1024 strings)
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Currently translated at 88.4% (906 of 1024 strings)
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Currently translated at 87.4% (895 of 1024 strings)
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Currently translated at 86.9% (890 of 1024 strings)
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Currently translated at 100.0% (1024 of 1024 strings)
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Currently translated at 100.0% (1024 of 1024 strings)
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Currently translated at 99.8% (1022 of 1024 strings)
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Currently translated at 99.8% (1022 of 1024 strings)
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