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* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-07
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-07
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-06
* Fix incorrect extension used for ContentDB thumbnailsrubenwardy2020-06-06
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
* Fix HUD scaling (#9721)Maksim2020-06-05
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-05
* Show Toast in UI thread and fix unpacking on Android 10 (#9900)Bektur2020-06-05
* Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy2020-06-04
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-04
* Fix autoscale_mode segfault if tile doesn't have texturesfan52020-06-01
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-01
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-01
* imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross2020-06-01
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-30
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-29
* content_cao: Do not expire visuals when not necessarysfan52020-05-29
* Add disable_jump check for the player's feetMoNTE482020-05-29
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Update ContentDB dialog (#9949)rubenwardy2020-05-29
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-27
* Change item entity collisionbox so that they don't sink into the groundsfan52020-05-27
* Fix falling entity not falling through playerssfan52020-05-27
* Make ContentDB downloads not block the UI (#9948)rubenwardy2020-05-27
* Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan52020-05-26
* Devtest game: Update biome registrations (#9936)Paramat2020-05-26
* Fix devtest being ignored by .gitignorerubenwardy2020-05-26
* Devtest: Fix crash in player unittest (#9937)Wuzzy2020-05-26
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat2020-05-25
* Silence GCC warning in mapblock_meshSmallJoker2020-05-25
* Fix build on FreeBSD, broken since open_urlrubenwardy2020-05-24
* Add engine version string to ContentDB API request (#9890)rubenwardy2020-05-24
* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24
* Add chat_font_size setting (#9736)SmallJoker2020-05-24
* Fix two bugs in content_caosfan52020-05-24
* Fix constant re-queueing of emerges that will always be unsuccessfulsfan52020-05-24
* Fix documentation of emergequeue_limit settingssfan52020-05-24
* lua_api.txt: Fix minor typo (#9917)ANAND2020-05-24
* Optimize particlespawner sending by not sending to distant playerssfan52020-05-23
* Implement spawning particles with node texture appearancesfan52020-05-23
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Modernize include guards and add missing ones (#9898)Awkor2020-05-23
* Check for valid base64 before decoding (#9904)Lejo12020-05-22
* MacOS: Fix environ not being foundSmallJoker2020-05-22
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Various documentation fixes in settingtypes.txt (#9910)Paramat2020-05-22
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-20
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-20
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-20