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Author
Age
*
Make scrollbar scale according to DPI and scaling factor
sapier
2014-08-16
*
Let lighting be done only CPU side. Remove finalColorBlend implementation fro...
RealBadAngel
2014-08-16
*
Revert "Fix inventory items blinking on item preloading"
sapier
2014-08-16
*
Fix inventory items blinking on item preloading
sapier
2014-08-16
*
Remove temporary file at safeWriteToFile()
selat
2014-08-16
*
Makefile support for build without leveldb
sapier
2014-08-16
*
Add sqlite3 backend hack for android
sapier
2014-08-16
*
Fix the *CDP display
SmallJoker
2014-08-15
*
Fix mainmenu game initialisation
BlockMen
2014-08-14
*
Make faces shading correct for all possible modes.
RealBadAngel
2014-08-14
*
Move #includes from version.h to version.cpp
Kahrl
2014-08-10
*
Formspec escape fixed seen in world creation menu
ShadowNinja
2014-08-05
*
Disable preload_item_visuals by default
ShadowNinja
2014-08-05
*
Fix issue 1527
Craig Robbins
2014-07-29
*
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa...
sfan5
2014-07-29
*
Rework texture generating code, add texture grouping via ( ... )
sfan5
2014-07-29
*
Don't include cmake_config_githash.h into files that don't need it
sfan5
2014-07-25
*
Dont display interior of glasslike_framed node when its not defined.
RealBadAngel
2014-07-24
*
Allow full circle rotation with 2degs step for plantlike drawtype.
RealBadAngel
2014-07-24
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Add rotation for plantlike drawtype.
RealBadAngel
2014-07-22
*
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
RealBadAngel
2014-07-20
*
Remove vector assertions
ShadowNinja
2014-07-19
*
Speedup mapblock_mesh
RealBadAngel
2014-07-17
*
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
RealBadAngel
2014-07-17
*
Fix texture hack in fences.
RealBadAngel
2014-07-17
*
Fix error handling on inconsistent client ready message
sapier
2014-07-16
*
Make tooltip_show_delay=0 work
Zefram
2014-07-16
*
Permit non-integer sizes for item_image[]
Zefram
2014-07-16
*
Fix indexing error in timer processing
Zefram
2014-07-16
*
Fix flipped textures for drawtype "glasslike"
sapier
2014-07-16
*
Add srollbar formspec element
sapier
2014-07-16
*
Fix android build after removal of indev and math mapgen
sapier
2014-07-16
*
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
Novatux
2014-07-13
*
Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-12
*
Remove proller from credits
proller
2014-07-12
*
Remove indev mapgen
proller
2014-07-12
*
Remove math mapgen
proller
2014-07-12
*
Update default control documentation
BlockMen
2014-07-07
*
Switch back repository to dev-mode after 0.4.10 release.
sapier
2014-07-07
*
Faces shading fixes
RealBadAngel
2014-07-07
*
Don't copy back already generated blocks on map generation
kwolekr
2014-07-07
*
Don't unload blocks if save failed
kwolekr
2014-07-07
*
Fix regression in leveldb backend
sapier
2014-07-07
*
Update version numbers for 0.4.10
sapier
2014-07-06
*
Fix client crash on deletion of an object the clients localplayer is attached to
sapier
2014-07-06
*
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock...
sapier
2014-07-06
*
Improve error reporting in leveldb backend
sfan5
2014-07-06
*
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f...
Perttu Ahola
2014-07-06
*
Fix errors/warnings reported by valgrind
sfan5
2014-07-06
*
Fix memory leak in EmergeManager
PilzAdam
2014-07-06
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