Commit message (Collapse) | Author | Age | |
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* | refacto: factorize multiple code parts from guiEditbox childs (#10782) | Loïc Blot | 2021-01-04 |
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* | Update Gitlab-CI pipeline | sfan5 | 2021-01-04 |
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* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
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* | Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771) | OgelGames | 2021-01-02 |
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* | "Browse online content" formspec improvement (#10756) | Zughy | 2021-01-02 |
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* | Formspecs: Fix broken texture escaping with model[] | Jean-Patrick Guerrero | 2021-01-01 |
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* | Add minetest.get_objects_in_area (#10668) | Elias Fleckenstein | 2020-12-29 |
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* | Fix item tooltip background color not working | Lars Mueller | 2020-12-28 |
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* | Display Minetest header when menu_last_game value isn't available anymore ↵ | Zughy | 2020-12-28 |
| | | | | (#10751) | ||
* | Fix minetest.is_nan | Lars Mueller | 2020-12-24 |
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* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
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* | Minor profiler fixes. | Lars | 2020-12-23 |
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* | Fix unsafe cast in l_object | rubenwardy | 2020-12-23 |
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* | CI: fix build | sfan5 | 2020-12-23 |
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* | Add dependency resolution to ContentDB (#9997) | rubenwardy | 2020-12-23 |
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* | Fix fallnode rotation of wallmounted nodebox/mesh (#10643) | Wuzzy | 2020-12-22 |
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* | Fix GLES shader support after #9247 (#10727) | Vitaliy | 2020-12-22 |
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* | Fix some more joystick issues (#10624) | Markus | 2020-12-19 |
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* | MainMenu: Add clear button and icon for search input (#10363) | Andrey | 2020-12-19 |
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* | Cleanup shader generation code (#10663) | Vitaliy | 2020-12-19 |
| | | | Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. | ||
* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | DevTest: Add food item to test food replacement (#10642) | Wuzzy | 2020-12-18 |
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* | Make installer create its own Minetest folder (#10445) | LoneWolfHT | 2020-12-18 |
| | | | This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in | ||
* | Documentation for highest formspec_version[] and changelog (#10592) | DS | 2020-12-18 |
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* | Allow configuring block disk and net compression. Change default disk level. | Lars | 2020-12-15 |
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* | Formspec: Allow to specify frame loop for model[] (#10679) | Thomas--S | 2020-12-15 |
| | | | Add the ability to specify an animation frame loop range for the model[] formspec element. | ||
* | lua_api.txt: Add mod_orgin to node def (#10697) | wsor4035 | 2020-12-15 |
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* | Semi-transparent background for nametags (#10152) | Zughy | 2020-12-14 |
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* | Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS" | SmallJoker | 2020-12-14 |
| | | | | | | | | The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where KeyInput.Shift released keys do not trigger OnEvent() MacOS users should build using a recent Irrlicht 1.8 development version. See also: https://sourceforge.net/p/irrlicht/patches/321/ | ||
* | GUIFormSpecMenu: Shift+Click listring workaround for MacOS | SmallJoker | 2020-12-12 |
| | | | | event.MouseInput.Shift is not implemented for MacOS | ||
* | Various documentation fixes (#10692) | SmallJoker | 2020-12-10 |
| | | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45" | ||
* | Implement mapblock camera offset correctly (#10702) | hecks | 2020-12-05 |
| | | | | | | Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <> | ||
* | Revert "Increase limit for simultaneous blocks sent per client and the ↵ | sfan5 | 2020-12-04 |
| | | | | | | meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191. | ||
* | Cross-reference the node level manipulation functions (#10633) | Oblomov | 2020-12-04 |
| | | | This can help developers find the correct functions to access and manipulate the fluid level. | ||
* | Fix MSAA stripes (#9247) | HybridDog | 2020-12-04 |
| | | | | | This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing. | ||
* | Fix certain connected nodeboxes crashing when falling | sfan5 | 2020-12-04 |
| | | | | fixes #10695 | ||
* | Input: Fix on_rightclick called when placing into air | SmallJoker | 2020-11-29 |
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* | Avoid generating the same chunk more than once with multiple emerge threads. | Lars | 2020-11-26 |
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* | Change typedef to normal definitions in GUI code | sfan5 | 2020-11-26 |
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* | Return star color calculation to what it previously was | sfan5 | 2020-11-26 |
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* | Fix style | numzero | 2020-11-26 |
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* | Provide fallback star color for GLES 2 with MT shaders disabled | numzero | 2020-11-26 |
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* | Sky: support GLES2 | numzero | 2020-11-26 |
| | | | | IrrLicht built-in shader is broken, have to write my own | ||
* | Allow missing shaders | numzero | 2020-11-26 |
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* | Replace TriangleFan as poorly supported | numzero | 2020-11-26 |
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* | Reuse seed when updating stars | numzero | 2020-11-26 |
| | | | | | The only currently relevant parameter is scale which can now be changed without resetting stars position | ||
* | Store stars in a single static mesh buffer | numzero | 2020-11-26 |
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* | Don't evaluate things many times | numzero | 2020-11-26 |
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* | Batch cloud drawing | numzero | 2020-11-26 |
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