| Commit message (Collapse) | Author | Age |
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under CC BY 3.0
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set_metadata
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(fixes #1960)
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Also set default height_min/height_max to -31000 and 31000,
respectively, for ore and biomes
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node. Add water top depth and shore height parameters. Remove water dust node
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lines into correct sections. Remove finite liquid reference. Make indentation consistent
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lines. Make more consistent
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
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format example
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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fixes #1989
move the plant to the bottom of its node properly, without affecting its scale. See isue #1989
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This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
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consumed
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
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