| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Fix #1733: An unhandled exception occurred: GetPeer: Peer not found ↵ | Craig Robbins | 2014-10-28 |
| | | | | | (possible timeout) | ||
| * | Add notice when only minimal is installed | rubenwardy | 2014-10-28 |
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| * | Add NodeResolver documentation | kwolekr | 2014-10-28 |
| | | | | | | Set content to fallback on AddNode failure Consider node list requests with no results as failed | ||
| * | Prevent invalid memory access under failure conditions | kwolekr | 2014-10-28 |
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| * | Change license of noise implementation to Simplified BSD | kwolekr | 2014-10-27 |
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| * | Add support for eased 3d noise | kwolekr | 2014-10-27 |
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| * | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 |
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| * | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism | Kahrl | 2014-10-24 |
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| * | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
| | | | | | | | Since minetest has no mobs within the core anymore, I suppose these settings and code should go. Any mod that uses `minetest.setting_getbool` will work with no problem since the default return value is `false`. | ||
| * | Fix syntax error in Japanese translation | Rui | 2014-10-23 |
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| * | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-22 |
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| * | Add Indonesian Language | srifqi | 2014-10-22 |
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| * | Translated using Weblate (Japanese) | Rui | 2014-10-22 |
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| * | Search for subgames using $MINETEST_SUBGAME_PATH. | David Thompson | 2014-10-22 |
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| * | Recalculate normals for cached meshes. | RealBadAngel | 2014-10-21 |
| | | | | | | | Check if mesh is here before adding to meshcollector. Fix deleting the meshes. | ||
| * | Fix some indentation in nodedef.cpp | Kahrl | 2014-10-20 |
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| * | Fix memory leak caused by mesh nodes (and nodeboxes) | Kahrl | 2014-10-20 |
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| * | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
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| * | Update the cURL the buildbot uses to 7.38.0 | sfan5 | 2014-10-19 |
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| * | Various uninitialised variable fixes | Craig Robbins | 2014-10-19 |
| | | | | | | | sky.cpp: m_bgcolor.getAlpha() was being used before initialised mesh related: m_highlight_mesh_color was being used uninitialised | ||
| * | Move buttons upwards to accommodate for new configure keys button in the | Craig Robbins | 2014-10-18 |
| | | | | | pause menu | ||
| * | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
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| * | Make sure PRECISION_SECONDS corresponds to the integer 0 | Kahrl | 2014-10-09 |
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| * | Fix unit reported by TimeTaker (was always ms) | Kahrl | 2014-10-09 |
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| * | Change topleft text when switching subgames, fixes #1728 | Kahrl | 2014-10-09 |
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| * | Fix use of unitialized variables in mouse button handling | Craig Robbins | 2014-10-08 |
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| * | Add in-game key change menu | Mushiden | 2014-10-07 |
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| * | Add a better error message when trying to teleport another player without ↵ | LeMagnesium | 2014-10-07 |
| | | | | | bring privileges | ||
| * | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
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| * | Add [colorize modifier | BlockMen | 2014-10-05 |
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| * | Fix special tile backspace culling | kwolekr | 2014-10-03 |
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| * | Bugfix: dont highlight (0,0,0) when theres no node pointed. | RealBadAngel | 2014-10-03 |
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| * | Fix broken plantlike drawtype. | RealBadAngel | 2014-10-03 |
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| * | Fix misc. style issues | kwolekr | 2014-10-03 |
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| * | Clean up nodedef.cpp | kwolekr | 2014-10-03 |
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| * | Add better documentation for alternate drop definition to lua_api.txt. | Diego Martínez | 2014-10-02 |
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| * | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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| * | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
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| * | Only set player dirty flag if values change | ShadowNinja | 2014-10-01 |
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| * | Simplify player modification checks | ShadowNinja | 2014-10-01 |
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| * | Fix android build using hardcoded path for data instead of using the one ↵ | sapier | 2014-10-01 |
| | | | | | | | fetched by android api on init. Fix android missing version information | ||
| * | updatepo.sh: Find all files | Diego Martínez | 2014-09-30 |
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| * | Use round if falling node is misplaced | SmallJoker | 2014-09-28 |
| | | | | | Fixes: http://i.imgur.com/arAWw1i.png (middle-right) | ||
| * | Standardize tooltip row detection | BlockMen | 2014-09-28 |
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| * | Fix multilined description in tooltips (fixes #1688) | BlockMen | 2014-09-28 |
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| * | Fix totally messed up 3d modes interlaced/topbottom/sidebyside | sapier | 2014-09-25 |
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| * | Fix chat lines not word wrapped correct | sapier | 2014-09-25 |
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| * | Fix command line parsing | Kahrl | 2014-09-22 |
| | | | | | | | | Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379, e.g. minetest --worldname world would be parsed as minetest --worldname --worldname | ||
| * | Fix build with redis | ShadowNinja | 2014-09-21 |
| | | | | | | Broken by 6bc4cad0eddd7a7cf593ca1471599e2d75727379 because database-redis.h depended on settings.h to include filesys.h. | ||
| * | Add firelike drawtype | TriBlade9 | 2014-09-21 |
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