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*
Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-21
*
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
*
Mapgen V6: Respect water_level setting
kwolekr
2013-11-21
*
Fix modmanager screenshot path
BlockMen
2013-11-19
*
fix gettext compile issues under win32
MetaDucky
2013-11-18
*
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
kwolekr
2013-11-17
*
Increase liquid_loop_max to 10000 again
PilzAdam
2013-11-17
*
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
*
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
*
Add missing RequestQueue doc
sapier
2013-11-17
*
Fix multicaller support in RequestQueue
sapier
2013-11-17
*
Do the same for LevelDB interface
kwolekr
2013-11-17
*
Handle blank blocks in database
kwolekr
2013-11-17
*
Revert "Don't use msvc libs for mingw build"
kwolekr
2013-11-17
*
Replace print()s with minetest.log() in builtin
PilzAdam
2013-11-17
*
Prevent shaders from being created when disabled
kwolekr
2013-11-17
*
Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor...
sapier
2013-11-17
*
Don't use msvc libs for mingw build
sapier
2013-11-17
*
Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...
kwolekr
2013-11-17
*
Actually fix weather
kwolekr
2013-11-17
*
Fix invalid listname and listsize not handled correctly in set_size
sapier
2013-11-16
*
fixed array limit check when reading Lua specialtiles table
MetaDucky
2013-11-16
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
*
Fix formspec background padding when clipped
BlockMen
2013-11-14
*
Improved default settings for floatland perlin noise 1. Larger, more detailed...
proller
2013-11-14
*
Fix compiling with 32bit MinGW
Sfan5
2013-11-12
*
Fix invalid usage of temporary object in mainmenu json conversion
sapier
2013-11-11
*
Disable localization workaround in server
sapier
2013-11-11
*
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
*
Fix "TODO read modinfo" in modmanager to improve ui usability
sapier
2013-11-10
*
Fix spaces float islands code
proller
2013-11-10
*
FIxed floating isle generation at chunk boundaries
0gb.us
2013-11-10
*
Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
*
Add BlockMen to core dev list
PilzAdam
2013-11-09
*
Fix game buttons not beeing 48x48
sapier
2013-11-09
*
Fix crash updating gametype without game
sapier
2013-11-09
*
Fix typo in lua_api.txt
PilzAdam
2013-11-08
*
Add wrapper for minetest.rotate_and_place.
4Evergreen4
2013-11-07
*
Don't assert scalars must be vectors.
Cy
2013-11-06
*
Fix orient_flags to be optional.
Vanessa Ezekowitz
2013-11-06
*
Add 6d facedir rotation prediction routine
Vanessa Ezekowitz
2013-11-06
*
Correct useragent in http queries
proller
2013-11-06
*
Masterserver uptime fix
proller
2013-11-05
*
Add seed entry to world creation dialog
kwolekr
2013-11-05
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
*
Fix invalid use of pointer to temporary object in json2lua conversion
sapier
2013-11-04
*
Fix masterserver README.md
Ilya Zhuravlev
2013-11-04
*
Masterserver fixes
proller
2013-11-04
*
Masterserver show privs and js autoload
proller
2013-11-04
*
Add a "More..." link when the serverlist is filtered
ShadowNinja
2013-11-03
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