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| * Mapgen indev: float islands, larger far biomesproller2013-03-24
| * Allow spawning particles from the server, from luaJeija2013-03-23
| * Move rightclickable to the proper placePilzAdam2013-03-23
| * Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-23
| * Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati2013-03-24
| * 6d facedirRealBadAngel2013-03-23
| * Merge pull request #563 from proller/guestproller2013-03-23
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| | * Random guest name and finite liquid checkboxproller2013-03-23
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| * Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola2013-03-22
| * CMakeLists.txt: Add games/common to be installed when availablePerttu Ahola2013-03-22
| * Support game-specific minetest.confPerttu Ahola2013-03-21
| * lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-21
| * Update buildwin32.sh to get minetest/commonPerttu Ahola2013-03-21
| * Update README.txt to instruct to get minetest/common tooPerttu Ahola2013-03-21
| * Common mods supportPerttu Ahola2013-03-21
| * Allow falling nodes to pass through solid "buildable_to" nodes.Splizard2013-03-19
| * Git-ignore SQLite build filesJuhani Numminen2013-03-19
| * Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-18
| * Prevent passing nil to unpack() in minetest.afterPilzAdam2013-03-19
| * Add jungle grass to jungleskwolekr2013-03-17
| * Don't erase modified_blocksIlya Zhuravlev2013-03-17
| * Add FPS limit to menu cloudsShadowNinja2013-03-17
| * lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-17
| * Fix new_style_waterPilzAdam2013-03-17
| * Add missing settings to minetest.conf.examplePilzAdam2013-03-17
| * Allow minetest.after to take a variable number of argumentsJeija2013-03-17
| * build with ogles2 driverproller2013-03-16
| * Some minor cleanups from the last commitkwolekr2013-03-16
| * initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
| * Make saplings only grow on dirt or grass, make jungle tree trunks only replac...kwolekr2013-03-16
| * Re-add jungles, apple treeskwolekr2013-03-16
| * Optimize Mapgen::updateLighting(), add setLighting()kwolekr2013-03-15
| * Liquid fine tuningproller2013-03-14
| * Remove 'tape and glue', update Credits tabkwolekr2013-03-14
| * Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
| * fix typo invalid for loop endsapier2013-03-13
| * Clean up Mapgenkwolekr2013-03-11
| * Move l_get_all_craft_recipes to scriptapi_craftsapier2013-03-11
| * Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
| * Update menulogo.pngIlya Zhuravlev2013-03-10
| * Re-add dungeons in new dungeongen.cppkwolekr2013-03-10
| * Change libjson to libjsoncpp in .gitignorePilzAdam2013-03-06
| * Fix Irrlicht includes in scriptapi_*kwolekr2013-03-06
| * fix link if system json lib existsproller2013-03-05
| * Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
| * Allow any character in formspec strings with escape charkwolekr2013-03-05
| * split scriptapi.cppsapier2013-03-05
| * Bump version to 0.4.5kwolekr2013-03-04
| * Fix pickup of dropped items when the player only takes a part of themPilzAdam2013-03-03
| * Merge pull request #513 from sfan5/patch-2kwolekr2013-03-02
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