Commit message (Collapse) | Author | Age | |
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* | Fix object interaction distance not being checked (#10547) | rubenwardy | 2020-11-09 |
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* | ContentCAO: Fix segfault when minimap is disabled | SmallJoker | 2020-11-08 |
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* | Revert #10495 and simplify. | Lars | 2020-11-07 |
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* | Fix integer-string conversion for shaders | sfan5 | 2020-11-05 |
| | | | | closes #10605 | ||
* | Add model[] formspec element (#10320) | SmallJoker | 2020-11-04 |
| | | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ↵ | Lars Müller | 2020-11-04 |
| | | | | | (#10534) This reverts commit 0f98b54aa4b2361575002d92b29fe222703ba557. | ||
* | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | 2020-11-04 |
| | | | Treat 'none' values as 'nil' | ||
* | Slight simplification and optimization of RemoteClient. | Lars | 2020-11-03 |
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* | Increase defaults for viewing_range, active_object_range and related ↵ | Lars | 2020-11-03 |
| | | | | settings #10597 | ||
* | Block attempts to connect to the client (#10589) | red-001 | 2020-11-02 |
| | | | A Minetest peer initiates a connection by sending a packet with an invalid peer_id, for whatever reason the code for doing this ran on both the client and the server meaning you could connect to a client if you knew what the address:port tuple it was listening on. | ||
* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
| | | | | "good" and "bad" were swapped in the process, resulting in wrong deprecation messages | ||
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
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* | Player physics: Ensure larger dtime simulation steps (#10563) | Lars Müller | 2020-10-29 |
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* | Show RTT in ms with 2 digits of precision (#10573) | Oblomov | 2020-10-29 |
| | | | If your ping is in seconds, you probably have other problems. | ||
* | Avoid resending near blocks unnecessarily. | Lars | 2020-10-27 |
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* | Fix CSMs on arm64 (#10553) | luk3yx | 2020-10-25 |
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* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
| | | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | ||
* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Add documentation to builtin core.run_callbacks (#10494) | DS | 2020-10-21 |
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* | Fix Media... 0% on loading screen (#9478) | Maksim | 2020-10-21 |
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* | Update jsoncpp to 1.9.4 (#10477) | Zughy | 2020-10-21 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Devtest: Automatically enable zoom capability (#10493) | Paramat | 2020-10-20 |
| | | | | Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md. | ||
* | Fix show_on_minimap default value for local player | sfan5 | 2020-10-20 |
| | | | | fixes #10526 | ||
* | Implement unloading of static_save=false objects according to existing docs ↵ | sfan5 | 2020-10-19 |
| | | | | (#10485) | ||
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | 2020-10-19 |
| | | | | property (#10443) | ||
* | Minor clientmap improvements. | Lars | 2020-10-19 |
| | | | | | | - Avoid calculating isBlockInSight for blocks without meshes. - Add metric for how many blocks the client has currently loaded. - Make some variables constant. | ||
* | Contributing doc: Minor improvements and a clarification (#10520) | Paramat | 2020-10-18 |
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* | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | 2020-10-17 |
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* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
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* | Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the ↵ | Lars | 2020-10-13 |
| | | | | client. | ||
* | Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) | Paramat | 2020-10-13 |
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* | Document how to work with ClangFormat (#10468) | Paramat | 2020-10-13 |
| | | | | To avoid the common misunderstanding where a contributor thinks they must apply the unsuitable formatting requests ClangFormat makes. | ||
* | Fix float argument check in minetest.set_timeofday() (#10483) | Zughy | 2020-10-13 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Android: update gradle, NDK and built tools version | Maksim | 2020-10-13 |
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* | Android: add ci with saving artifacts | Maksim | 2020-10-13 |
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* | Android: get deps as a zip archive and sqlite3 from official source | Maksim | 2020-10-13 |
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* | Add ObjectRef:get_children() (#10480) | Zughy | 2020-10-13 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Avoid drawing invisible blocks on the client. | Lars | 2020-10-13 |
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* | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | 2020-10-13 |
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* | Give unnamed world names incrementing numbers. Format 'world<number>' (#10247) | Paramat | 2020-10-13 |
| | | | Code created with help from GitHub users sirrobzeroone and pauloue, thank you. | ||
* | Add missing type check to InvRef:set_lists() (#10476) | Zughy | 2020-10-11 |
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* | Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) | HybridDog | 2020-10-09 |
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* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
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* | Fix box[]es not being clipped (#10473) | DS | 2020-10-08 |
| | | | Fixes a regression of #8676. | ||
* | Mention texture modifier colorspace (#10112) | HybridDog | 2020-10-08 |
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* | -Wmem-access only called when GCC > 7 (#10453) | Zughy | 2020-10-06 |
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* | Improve the `fsaa` setting description (#10279) | Hugo Locurcio | 2020-10-06 |
| | | | See https://github.com/minetest/minetest/issues/8459. | ||
* | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 2020-10-06 |
| | | | | | Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Prevent games from setting secure settings (#10460) | rubenwardy | 2020-10-06 |
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* | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 2020-10-05 |
| | | | | | | | Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use. |